Palworld 1.0 Best Base Locations: Full Guide
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Adam HayesAdam Hayes

Palworld 1.0 Best Base Locations: Full Guide

3 min read10 July 2026177

Palworld 1.0 Best Base Locations: Full Guide

Palworld 1.0 shipped two new regions, seven new islands, and a full overhaul of the old map. Naturally, most of you are still going to build your base on the first flat patch of grass you trip over. This guide exists so you don't have to think, which, judging by your inventory management, is for the best. If you're hunting for the ultimate Palworld 1.0 best base locations, you've found the least condescending version of that answer available online.

#

Location

Coordinates

Why Bother

Why Not

1

Sun Reach Crystal Pool

-540, -1361

Build-in-water, gorgeous

Jetragon neighbor

2

Sun Reach Soralite Cluster

583, 144

Soralite nodes, open terrain

Redundant once mine unlocks

3

Flame Pulse Island

788, 457

Flat, boss-free

No real resources

4

Sandstone Sinkhole

-1281, -633

Underground bunker

Desert, drab

5

Prettier Sinkhole

-259, -1398

Water, exits, verticality

Still a hole in the ground

6

Half-Made Village

-266, -1492

Free aesthetic, flat

Everyone else will build here too

7

Vertical Waterfall Zone

-220, -1498

Stunning views

Frame rate suffers

8

Scouring Eyelet

409, -693

Dramatic verticality

World boss nearby

9

Foot of the World Tree

841, 639

Jungle views, lake

Needs aquatic kit

10

Open Ocean

661, -60

Build literally anywhere on water

Nothing, honestly

We're skipping the old pre-1.0 map entirely. Yes, it got richer with resources, but "richer" now means "everywhere," which means none of it is special anymore. Anyone can point at a flat field and call it a base. We're here for the new stuff: Sun Reach, Feybreak, the World Tree, and the scattered islands nobody bothered naming properly.

1. Sun Reach Crystal Pool: Coordinates -540, -1361

A shallow crystallized pool you can build directly into, no aquatic kit required. Flat, open, gorgeous. The catch: Jetragon lives next door as the local Sunreach base location world boss, so build off to the side unless you enjoy explaining to your guild why the base is on fire.

2. Sun Reach Soralite Cluster: Coordinates 583, 144

Open ridge with a dense cluster of the new Palworld Soralite ore, the material now gating half the good guns and gear in 1.0. You don't strictly need to camp on it since the Soralite mine unlocks later, but if you like your resources within walking distance, this is the spot.

3. Flame Pulse Island: Coordinates 788, 457

A flat central zone on one of the new islands, conveniently far from the hidden world boss. No special resources, just a lava flow to build around if you want your base photos to look more interesting than your personality.

4. Sandstone Gate Islandlet Sinkhole: Coordinates -1281, -633

A modest desert plateau hiding a hole straight into an underground chamber. Perfect for anyone who's always wanted a "secret bunker" base without doing any actual secret-bunker engineering. Drop a ladder and call it a lifestyle choice.

5. The Prettier Sinkhole: Coordinates -259, -1398

Same idea as above, except with water at the bottom, greenery, and two mineshaft exits instead of one. This is the better Palworld underground base option if you have any taste at all, which, statistically, you might not.

6. Half-Made Village: Coordinates -266, -1492

Flat, open, with pre-built structures to build around and waterfalls doing the aesthetic heavy lifting for you. Tall grass, dramatic vibes, minimal effort. Ideal for people who want compliments on their base without earning them.

7. The Overachiever's Nightmare: Coordinates -220, -1498

Stunning, vertical, and a framerate disaster because the game is apparently also struggling to process this much water. Building here is a genuine challenge. Attempt only if you enjoy suffering for aesthetics, which, given you're reading a base location guide, you probably do.

8. Scouring Eyelet: Coordinates 409, -693

Stacked rock pillars, ravines, a little bridge, and a world boss you'll need to respect. Great for a hanging-wall base if you want your Pals to question your life choices along with your own.

9. Foot of the World Tree: Coordinates 841, 639

You still cannot build inside the World Tree itself, so this is as close as your Palworld World Tree base dreams get for now. Requires the aquatic building kit for the lakeside plots, and offers jungle views that almost make up for the disappointment.

10. Anywhere Over Water: Example: 661, -60

The actual headline feature of 1.0: you can now build over any body of water, no exceptions. Palworld aquatic base building turns every lake, pond, and inconvenient ocean into prime real estate. The pillars near the arena at 661, -60 are a solid starting point if you want a castle with zero foundation problems.

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Palworld 1.0 Best Base Locations: Full Guide FAQ

Can I build inside the World Tree?

No. Building is currently blocked inside the World Tree area entirely, for reasons Pocketpair hasn't clearly explained yet.

Do I need the aquatic building kit to build over water?

Only for deeper water. Shallow pools like Sun Reach's crystal pool let you place foundations directly, no kit needed.

Where do I find Soralite ore?

Soralite only spawns in the Sunreach region, making it the defining resource tying new bases to that specific area.

Is base location still important with all the new mining structures?

Less than before. Mining structures reduce resource dependency, so aesthetics and workability now matter more than proximity.

What's the best base location overall in 1.0?

Subjective, but the Sun Reach crystal pool balances looks, workability, and resources better than most competing spots.

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