
Palworld Paloxite Ore Farming: Top Spots Guide
New Palworld 1.0 dropped and your first day matters. Grab our beginner guide: stat points, bases, catching pals, and rushing level 10 fast.
You bought a game where cute creatures get punched into submission and then forced into unpaid labor. This Palworld 1.0 beginner guide skips the fluff. No lore, no hand-holding, just what keeps you breathing: controls, stats, pals, and a base that survives your incompetence.
Learn the controls before the island teaches them to you the hard way. Attack, dodge, sprint, crouch: memorize them or become fertilizer. Watch your stamina bar; it empties faster than your patience, and an empty bar means you stand there like an idiot while something with claws disagrees with your life choices. Sprint while crouching downhill and you slide, which is objectively the only fun mechanic in the tutorial zone, so use it to grab every Pal Sphere in sight.
Every level hands you stat points. Spend them like a functioning adult, not like someone who read a wiki once. Early Palworld stat points go toward staying mobile, not toward Health, because you die from bad decisions, not from low HP.
|
Stat |
Priority |
Why |
|
Stamina |
First |
Lets you swing, dodge, and sprint before collapsing like a soggy sandwich |
|
Weight |
Second |
More carry capacity, fewer emergency loot dumps mid-fight |
|
Work Speed |
Mid-game |
Matters once your base is doing actual work |
|
Health |
Later |
Nice to have, rarely the reason you're respawning |
Weaken a pal, throw a sphere, pray. That's the entire loop of catching pals in Palworld, dressed up with percentages so it feels scientific. Cattiva is priority target number one: each one adds fifty carry weight, it stacks, and it does crafting chores while you're off punching wildlife. Grab several. Your back will thank you, metaphorically, since you don't have one anymore.
Repeatedly catching the same species early triggers the New Pal Bonus: the first twelve captures of one type hand out extra experience, then the bonus dries up and you move to the next species. The game even shows your capture count when you aim, so use it instead of guessing like a caveman.
Pick flat ground near trees, rocks, and water. Palworld base building is not complicated: proximity equals automation, and automation equals you doing less punching. Drop the Palbox, unlock the basics, and stop building on a slope like a masochist.
Assigning pals to jobs depends on Palworld work suitability, which determines whether a pal chops wood, mines stone, or just stands there looking decorative.
|
Job |
What It Does |
|
Lumbering |
Chops trees automatically so you don't have to swing an axe like a peasant |
|
Mining |
Breaks rocks into stone and ore while you do literally anything else |
|
Transporting |
Moves harvested materials into chests instead of leaving them scattered like litter |
|
Handiwork |
Speeds up crafting at workbenches |
|
Planting / Watering |
Keeps a farm plot alive so you don't starve to death ironically |
Follow the early quest chain, fast-travel to the settlement, and buy every Pal Sphere the merchant will sell you. A pile of gold from opened chests covers it, and the resulting sphere-buying spree turns you into a catching machine. This is the fastest early leveling loop the game offers: base building can wait, spheres cannot.
Walking everywhere is for people who enjoy suffering. A Palworld flying mount solves that permanently.
|
Pal |
Unlock Level |
Why Bother |
|
Celaray |
7 |
Improves glider performance, found near water |
|
Nitewing |
15 |
Earliest real flying mount, also hovers over water |
|
Eikthyrdeer |
12 |
Faster ground movement with a dash and double jump |
The Palworld technology tree gates almost everything worth having: better tools, shields, cloth gear, and base upgrades. Unlock the feed box and pal beds early so your workforce doesn't starve and quit on you mid-shift.
Master these basics and the rest of the game stops looking terrifying. Every list here doubles as general Palworld tips and tricks that scale into the mid-game, so treat this as your foundation, not your ceiling.
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New Palworld 1.0 dropped and your first day matters. Grab our beginner guide: stat points, bases, catching pals, and rushing level 10 fast.

New Palworld 1.0 dropped and your first day matters. Grab our beginner guide: stat points, bases, catching pals, and rushing level 10 fast.

New Palworld 1.0 dropped and your first day matters. Grab our beginner guide: stat points, bases, catching pals, and rushing level 10 fast.

New Palworld 1.0 dropped and your first day matters. Grab our beginner guide: stat points, bases, catching pals, and rushing level 10 fast.

Cattiva is the top pick early on since it boosts carry weight and handles crafting and base chores immediately.
Pick flat ground near trees, rocks, and water so resource gathering and automation start immediately without wasting travel time.
Catch the first twelve of each pal species for the New Pal Bonus, then finish quests for extra experience.
Prioritize Stamina first, then Weight and a little Health, since combat stats matter far less in the opening hours.
It determines which base jobs a pal performs well, like mining, logging, or transporting, so assign pals accordingly for efficiency.


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