WoW Midnight Enchanting Guide 1–100
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WoW Midnight Enchanting Guide 1–100

15 min read13 March 202612172

WoW Midnight Enchanting Guide 1–100

Enchanting in Midnight is legitimately one of the most profitable professions at launch, has zero dependency on gathering (you just need other people's garbage gear to disenchant), and gives you access to new Helm and Shoulder enchants that every BiS list will require. You also get Glamours, which are cosmetic transformations, because apparently we needed more ways for players to not look like their characters. The game is wide open. The dust awaits.

Enchanting Materials: The Three Tiers of Sparkly Garbage

Enchanting in Midnight uses a clean three-tier material hierarchy. Unlike herbalists who have to run around picking flowers, you get your mats by destroying other people's hard-earned gear for them. The disenchanting pipeline: Epics give Dawn Crystal, Rares give Radiant Shard, Greens give Eversinging Dust. Then shattering lets you convert down: 1 Crystal → 3+ Shards, 1 Shard → 3+ Dust. This downward conversion was available from Day 1 (unlike The War Within), which means the economy isn't completely broken at launch. Probably.

Item

Description

Source

Zone/Faction

Eversinging Dust

Base enchanting dust, used in most recipes

Disenchant greens, Radiant Shatter recipe, AH

-

Radiant Shard

Mid-tier shard, used in all endgame enchants

Disenchant rares, Dawn Shatter recipe, AH

-

Dawn Crystal

Epic-tier crystal, most valuable material, converts to 3+ Shards

Disenchant epics, AH

Epic

Mote of Light

Zone-specific crafting component (Harandar)

Gathered / world drops

Haranir

Mote of Primal Energy

Required for tank weapon enchants (Worldsoul Cradle)

Harandar zone drops, rare nodes

Haranir

Mote of Wild Magic

Required for Amani chest enchant (Mark of Nalorakk)

Zul'Aman zone drops

Amani

Enchanting Vellum

Converts enchants into tradeable items for AH

Buy from Lyna (Silvermoon City)

Vendor

Refulgent Copper Rod

Used to craft your first Runed Rod (starter tool)

Buy from Lyna (Silvermoon City)

Vendor

Sunglass Vial

Required for Thalassian Phoenix Oil

Gelanthis (JC Supply vendor, Silvermoon)

Thalassian

Arcanoweave Bolt

Tailoring mat used in Mark of the Magister

Tailoring crafted, AH

Thalassian

Flawless Harandar Peridot

JC gem used in Worldsoul Cradle (healer weapon)

Jewelcrafting, AH

Haranir

Majestic Claw

Used in Mark of Nalorakk (Amani Strength chest)

Skinning, AH

Amani

Shattering Chain: The Dust Economy Explained

The Value Chain (Available Day 1)

Dawn Crystal → Dawn Shatter → 3+ Radiant Shard
Radiant Shard → Radiant Shatter → 3+ Eversinging Dust
 
This means 1 Dawn Crystal reliably converts to 9+ Eversinging Dust. The War Within situation where dust was worth more than epic crystals will NOT repeat. Crystal stays valuable all expansion.

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WoW Midnight Enchanting Guide 1–100
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Approximate Leveling Materials (1→62)

Material

Approx Needed (1→62)

Source

Eversinging Dust

~400–500 (net, after DE returns)

Disenchant greens / AH

Radiant Shard

~60–80

Disenchant blues / AH

Refulgent Copper Rod

30 (buy from Lyna)

Vendor: Lyna

Mote of Light

~18–20

AH / world

Sunglass Vial

1

Vendor: Gelanthis

Enchanting Vellum

Stack of 20+ for selling enchants

Vendor: Lyna

Note: 62–100 depends heavily on your spec choices, AH prices, and available recipes. The main variables are weapon enchant mats. Budget accordingly: this is officially the most expensive profession to level in Midnight.

Approximate Leveling Materials (1→62)
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Leveling Path 1–100: Spending Gold to Make Numbers Go Up

Enchanting is legitimately the most expensive profession to level in Midnight. There is no way around this. You will spend gold, ideally the gold of your enemies or a very supportive guild. The good news: you get most materials back by disenchanting what you craft, so the net cost is lower than it looks. The better news: First Craft bonuses give KP for almost everything you make along the way.

Before You Start

Buy a full stack of Enchanting Vellum from Lyna. Set Vellum as the Optional Target in your profession window: you won't have to click it manually each craft. Sell your leveling enchants on the AH; you'll recoup at least some of this.

Racial Bonus Reminder

Blood Elf: +5 Enchanting skill (Arcane Affinity). Recipes stay orange longer = fewer wasted crafts.
 Kul Tiran: +2 Enchanting skill (Jack of All Trades). Smaller bonus but still saves a few crafts.

1 → 25

Craft Runed Rods → Disenchant

30x Runed Refulgent Copper Rod• 30x Refulgent Copper Rod (buy Lyna)• 150x Eversinging Dust Disenchant all 30 crafted rods: get ~75 dust back If not at 25 after, craft 1x Enchant Helm - Rune of Avoidance or 1x Thalassian Phoenix Oil

25

Unlock Specializations

You can now see the spec tree. Don't spend KP yet: wait until ~60 when all 4 specs unlock. First spec unlocks at 25, then 50, 60, and 75

25 → 40

Helms + Ring + Adornment (First Crafts)

 1x Enchant Helm - Rune of Avoidance: 15x Dust, 3x Shard 1x Thalassian Phoenix Oil: 5x Mote of Light, 1x Vial, 5x Dust 1x Enchant Ring - Nature's Wrath: 5x Dust 1x Illusory Adornment - Blooming Light: 1x Mote of Light, 2x Dust ~13x Enchant Ring - Nature's Wrath: 65x Dust (cheap spam)

40 → 55

Shoulders + Helm Spam + Wands

 1x Enchant Shoulders - Nature's Grace: 15x Dust, 3x Shard 1x Enchant Helm - Hex of Leeching: 15x Dust, 3x Shard 4x Thalassian Spellweaver's Wand: 15x Dust, 3x Shard each 1x Enchant Shoulders - Flight of the Eagle: 15x Dust, 3x Shard Total: ~60x Dust, ~12x Shard for wands

55

Glamour Detour: Free 25 KP

 Fly to Jennara Sunglow (tower behind Dolothos) Learn all 25 Glamour recipes Craft 1x of each (cheap mats) 25 First Craft bonuses = 25 Knowledge Points No skill-ups from Glamours, only KP

55 → 70

Ring Spam or Weapon Enchants

 Option A: Spam Enchant Ring - Amani Mastery until 70 • Fast but harder to sell excess Option B: Mix ring + shoulder + helm enchants • Lower per-craft cost, more sellable 1x Enchant Weapon - Worldsoul Aegis (Trainer 55): 3 skill-ups possible

70 → 100

Spec into Recipes + Weapon Enchants

 By now, choose your spec (see Spec section) Weapon enchants are the only orange recipes left Continue crafting whatever is cheapest/sellable from your spec Sell everything. Recoup costs. Become profitable.

62–100 Depends on Your Server

There's no single optimal path for the 62–100 bracket. It depends on AH prices, which vendor recipes you've unlocked (need Renown 5 for the best ones), and your spec choices. Craft a mix of ring, helm, shoulder enchants and list them: see what sells best on your realm before committing to spamming a single recipe.

Enchant Slots: What You Can Actually Put a Glowing Effect On

Midnight has six enchantable armor slots plus rings and profession tools. Compared to The War Within, you lost Back and Bracers, but gained Helm and Shoulders. Net result: same number of slots, but different distribution, and the new slots give tertiary stats + on-kill effects that make them genuinely interesting for world content and M+.

Slot

Effect Type

Status

Notes

Weapon

Procs, Ignite, Shield, Absorb

Active

Most impactful for DPS/tank/healer differentiation

Helm

Tertiary + on-kill proc (Empowered versions)

New in Midnight

Base = tertiary stat; Empowered = tertiary + Speed burst on kill

Shoulders

Tertiary + higher versions from drops/spec

New in Midnight

Avoidance / Leech / Speed: base from trainer, better from drops

Chest

Primary stat or stat combo

Active

Mark of the Worldsoul = all specs; other marks are stat-specific

Boots

Tertiary + Stamina

Active

Pick your tertiary preference

Ring (×2)

Secondary stats (Haste, Crit, Mastery, Vers)

Active

Two slots: can stack same stat or mix. Seller's gold mine.

Profession Tools

Gathering/crafting secondary stats

Active

Resourcefulness, Multicraft, Perception, Finesse, Ingenuity, Deftness

Back (Cloak)

Removed in Midnight

Don't spec into this, it doesn't exist

Bracers

Removed in Midnight

Gone. Bracer enchants are a relic of the past, like fun.

Leveling Path 1–100: Spending Gold to Make Numbers Go Up
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Complete Midnight Enchanting Recipe List

All recipes organized by slot. Three themed categories (Amani, Haranir, Thalassian) correspond to spec tree bonuses. Pay attention: crafting an Amani enchant with no Amani spec investment means Silver quality. With spec investment, you can reliably hit Gold.

Weapon Enchants

Recipe

Effect

Theme

Req Skill

Source

Enchant Weapon - Berserker's Rage

Proc: Haste buff

Amani

20

Trainer

Enchant Weapon - Jan'alai's Precision

Proc: Crit buff (rare mat)

Amani

55

Trainer

Enchant Weapon - Arcane Mastery

Proc: Mastery buff

Thalassian

40

Trainer

Enchant Weapon - Acuity of the Ren'dorei

Proc: Primary Stat buff

Thalassian

50+

Void Researcher Anomander (Voidstorm, Rank 5)

Enchant Weapon - Strength of Halazzi

Proc: Bleed damage

Amani

50+

Magovu (Zul'Aman, Rank 5)

Enchant Weapon - Flames of the Sin'dorei

Ignite + AoE on kill

Thalassian

50+

Drop: Degentrius (Magisters' Terrace)

Enchant Weapon - Worldsoul Aegis

Shield on damage taken (tank)

Haranir

55

Trainer

Enchant Weapon - Worldsoul Tenacity

Vers + absorb (tank)

Haranir

50+

Naynar (Harandar, Rank 5)

Enchant Weapon - Worldsoul Cradle

Heal absorb shield (healer)

Haranir

50+

Drop: Chimaerus (The Dreamrift)

Complete Midnight Enchanting Recipe List
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Helm Enchants

Recipe

Effect

Theme

Req Skill

Source

Enchant Helm - Rune of Avoidance

+Avoidance

Thalassian

15

Trainer

Enchant Helm - Empowered Rune of Avoidance

+Avoidance + Speed burst on kill

Thalassian

40+

Drop: Heavy Trunk (Delves)

Enchant Helm - Hex of Leeching

+Leech

Amani

35

Trainer

Enchant Helm - Empowered Hex of Leeching

+Leech + Heal on kill

Amani

40+

Drop: Heavy Trunk (Delves)

Enchant Helm - Blessing of Speed

+Speed

Haranir

50

Trainer

Enchant Helm - Empowered Blessing of Speed

+Speed + Vigor on kill

Haranir

60+

Spec: Elevating Equipment

Helm Enchants
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Shoulder Enchants

Recipe

Effect

Theme

Req Skill

Source

Enchant Shoulders - Nature's Grace

+Avoidance

Haranir

10

Trainer

Enchant Shoulders - Amirdrassil's Grace

+Avoidance (higher)

Haranir

40+

Drop: Heavy Trunk (Delves)

Enchant Shoulders - Thalassian Recovery

+Leech

Thalassian

50

Trainer

Enchant Shoulders - Silvermoon's Mending

+Leech (higher)

Thalassian

60+

Spec: Elevating Equipment

Enchant Shoulders - Flight of the Eagle

+Speed

Amani

30

Trainer

Enchant Shoulders - Akil'zon's Swiftness

+Speed (higher)

Amani

40+

Drop: Heavy Trunk (Delves)

Shoulder Enchants
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Chest Enchants

Recipe

Effect

Theme

Source

Enchant Chest - Mark of the Worldsoul

+Primary Stat (all specs)

Haranir

Spec: Elevating Equipment

Enchant Chest - Mark of the Rootwarden

+Agility + Speed (Agility specs)

Haranir

Naynar (Harandar, Rank 5)

Enchant Chest - Mark of the Magister

+Intellect + Mana% (Int specs)

Thalassian

Drop: Degentrius (Magisters' Terrace)

Enchant Chest - Mark of Nalorakk

+Strength + Stamina (Str specs)

Amani

Treasure: Den of Nalorakk

Chest Enchants
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Boot Enchants

Recipe

Effect

Theme

Source

Enchant Boots - Lynx's Dexterity

+Avoidance + Stamina

Amani

Spec: Elevating Equipment

Enchant Boots - Shaladrassil's Roots

+Leech + Stamina

Haranir

Drop: Heavy Trunk (Delves)

Enchant Boots - Farstrider's Hunt

+Speed + Stamina

Thalassian

Construct V'anore (Silvermoon City)

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Ring Enchants

Recipe

Effect

Theme

Req Skill

Source

Enchant Ring - Thalassian Haste

+Haste

Thalassian

1

Trainer

Enchant Ring - Silvermoon's Alacrity

+Haste (higher)

Thalassian

60+

Spec: Elevating Equipment

Enchant Ring - Thalassian Versatility

+Versatility

Thalassian

5

Trainer

Enchant Ring - Silvermoon's Tenacity

+Versatility (higher)

Thalassian

50+

Caeris Fairdawn (Eversong, Rank 5)

Enchant Ring - Nature's Wrath

+Crit

Haranir

25

Trainer

Enchant Ring - Nature's Fury

+Crit (higher)

Haranir

40+

Drop: Heavy Trunk (Delves)

Enchant Ring - Eyes of the Eagle

+Crit Effectiveness%

Amani

40+

Drop: Zul'Aman Treasures

Enchant Ring - Amani Mastery

+Mastery

Amani

45

Trainer

Enchant Ring - Zul'jin's Mastery

+Mastery (higher)

Amani

60+

Spec: Elevating Equipment

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Tool Enchants

Recipe

Effect

Theme

Source

Enchant Tool - Amani Perception

+Perception

Amani

Magovu (Zul'Aman, Rank 5)

Enchant Tool - Amani Resourcefulness

+Resourcefulness

Amani

Spec: Elevating Equipment

Enchant Tool - Haranir Finesse

+Finesse

Haranir

Spec: Elevating Equipment

Enchant Tool - Haranir Multicrafting

+Multicrafting

Haranir

Naynar (Harandar, Rank 5)

Enchant Tool - Ren'dorei Ingenuity

+Ingenuity

Thalassian

Void Researcher Anomander (Voidstorm, Rank 5)

Enchant Tool - Sin'dorei Deftness

+Deftness

Thalassian

Spec: Elevating Equipment

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Consumables & Oils

Recipe

Effect

Source

Thalassian Phoenix Oil

Stat oil: +Crit and +Haste (1hr, persists death)

Trainer (skill 20)

Oil of Dawn

Healer oil: chance to shield target

Spec: Transitories, Tonics, and Tools

Smuggler's Enchanted Edge

DPS oil: chance Arcane damage

Drop: Lithiel Cinderfury (Murder Row)

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Specialization Trees: Choosing Your Path of Maximum Overcomplification

Enchanting has four specialization trees in Midnight. They unlock at skill levels 25, 50, 60, and 75: so don't panic about picking one immediately on Day 1. You'll have all four available by skill 75, and what matters is where you spend your Knowledge Points, not when you technically unlock the tree.

First Day Reality Check

You can get ~60–70 KP on Day 1 from first crafts and treasures, plus a few more from Renown books. After that, expect ~17 KP per week from weekly quests, disenchanting drops, and treatises. Plan your first 60-70 points carefully: they define your first month.

Elevating Equipment

Unlocks at: Skill 25 (first unlock)

The main event. All gear enchants organized by faction theme (Thalassian, Amani, Haranir). Includes profession tool enchants. Investing here directly increases the quality of enchants you craft in each sub-tree. This is where most gold comes from. Pick 1–2 faction sub-specs to focus on.

Transitories, Tonics & Tools

Unlocks at: Skill 50

Mana Oils, Combat Wands, Enchanting Rod, Temporary Illusions. Best if you want to sell oils or optimize your own crafting rod. Oil of Dawn is gated here. Also unlocks the Blue rod recipe (Runed Brilliant Silver Rod).

Disenchanting Delegate

Unlocks at: Skill 60

Better materials when you disenchant gear. Best for personal use and BoP gear disenchanting. Sub-trees: Shard Supplier (mass rare disenchant) and Crystal Collector (epic gear). Great for alt armies running M+ and Delves.

Spellbound Shatterer

Unlocks at: Skill 75

Crafting stats: Resourcefulness (save materials), Ingenuity (better quality from lower mats). The Responsible Resources sub-node is key for reducing craft costs. This is your efficiency multiplier once you're established.

Recommended KP Builds

Build Goal

Phase 1 (First 50 KP)

Phase 2 (Next 50 KP)

Long-Term

Sell Enchants (AH Grinder)

30 pts Elevating Equipment root → 20 pts into best-selling sub-spec (check BiS lists)

Spellbound Shatterer → Responsible Resources (save mats)

Fill remaining Elevating Equipment sub-specs; add Infinite Ingenuity

Lazy Concentration Build

30 pts Elevating Equipment → 20 pts into focus sub-spec

Spellbound Shatterer → Infinite Ingenuity (better quality from lower mats)

Craft 1 enchant every few days using Concentration; sell for max price

Disenchanting Hoarder

Disenchanting Delegate root → Shard Supplier (mass rare DE)

Crystal Collector (epic DE)

Elevating Equipment for selling; Spellbound Shatterer for efficiency

Oil Specialist

Transitories, Tonics, and Tools → Excellent Expendables

Spellbound Shatterer for efficiency

Add Elevating Equipment for enchant selling too

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Enchant Category → Spec Tree Mapping

This is the most important table for spec planning. Each faction category has its own Skill bonus node:

Category

Spec Node

Enchants Covered

Thalassian Talents

Silvermoon's Spellpower sub-spec

Weapon (Arcane Mastery, Ren'dorei, Flames), Ring (Haste/Vers), Chest (Magister), Helm (Avoidance), Shoulder (Recovery), Boots (Farstrider), Tool (Deftness)

Amani Augments

Zul'Aman Zeal sub-spec

Weapon (Berserker, Jan'alai, Halazzi), Ring (Mastery, Eyes), Chest (Nalorakk), Helm (Hex), Shoulder (Eagle), Boots (Lynx), Tool (Perception, Resourcefulness)

Haranir Heightening

Haranir Mysticism sub-spec

Weapon (Worldsoul trio), Ring (Crit), Chest (Rootwarden, Worldsoul), Helm (Speed), Shoulder (Nature's Grace), Boots (Roots), Tool (Finesse, Multicrafting)

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Knowledge Points: Every Source Ranked by Effort-to-Value

KP is the long-term specialization progression currency. Unlike skill, which levels through crafting, KP defines how efficient and profitable your Enchanting becomes over months. Enchanters have a unique KP system: instead of a Crafting Orders quest like other professions, they earn KP through disenchanting gear. Do not overlook this.

Weekly Sources (~17 KP/week total)

Source

KP

Frequency

Details

Weekly Trainer Quest

3 KP

Weekly

From Dolothos in Silvermoon: turn-in quest, NOT crafting orders like other professions. Rewards Thalassian Enchanter's Folio.

Disenchanting KP Drops

~9 KP

Weekly cap

5x Swirling Arcane Essence + 1x Brimming Mana Shard from disenchanting gear. The main reason Enchanters need to keep breaking things down.

Weekly Zone Drops

2 KP

Weekly

1x Lost Thalassian Vellum + 1x Voidstorm Ashes from treasure chests in zones.

Inscription Treatise

1 KP

Weekly

Thalassian Treatise on Enchanting: BoP, submit public crafting order. If you have an Inscription alt, craft it and mail it. Warbound.

Darkmoon Faire Quest

3 KP

Monthly (first Monday of month)

Quick profession quest from Sayge: Writing the Future. Also gives +2 Skill. Don't miss this: 3 free KP for 5 minutes of effort.

Knowledge Points: Every Source Ranked by Effort-to-Value
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One-Time Sources

Source

KP

Requirements

First Craft Bonuses

1 KP each

Auto: craft a recipe for the first time on that character

Glamour First Crafts ×25

25 KP total

Learn recipes from Jennara Sunglow (skill 55+), craft one of each

Zone Treasures ×8

24 KP total (3 KP each)

See treasure section below for coordinates

Skill Issue: Enchanting (Renown Book)

10 KP

Buy from Caeris Fairdawn for 75x Artisan Enchanter's Moxie. Requires Silvermoon Court Renown 6.

Echo of Abundance: Enchanting (Event Book)

10 KP

Buy from Chel the Chip for 1600x Unalloyed Abundance + 75x Moxie. Abundance event only.

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Catch-Up Mechanic: Glimmering Powder

After completing all your weekly tasks, continued disenchanting will drop Glimmering Powder (+1 KP per drop, no weekly cap) proportional to how far behind the current KP maximum you are. Approximate drop rates: Greens ~10%, Blues ~50%, Epics 100%.

Glimmering Powder Prerequisite

Glimmering Powder only starts dropping AFTER you complete all three weekly tasks: (1) trainer weekly quest, (2) disenchant enough for the Swirling Arcane Essence + Brimming Mana Shard drops, (3) loot the 2 weekly zone drops. All three must be done first.

Artisan Enchanter's Moxie

You earn Artisan Enchanter's Moxie through crafting and disenchanting. Use it to buy the Renown Book (+10 KP), or the Event Book (+10 KP). Do not vendor this currency. It is not vendor trash. Stop.

Treasure Locations: Your 24 Free KP Are Waiting

There are 8 Enchanting-specific treasures across the Midnight zones. Each gives 3 KP for a total of 24 KP: entirely free, one-time per character. Collect them all on the first day of the expansion. This is the single best KP investment you can make in the first hour.

Addon Recommendation

Install Myu's Knowledge Points Tracker addon: it was converted to an in-game addon for Midnight and tracks all weekly + one-time KP sources automatically, including treasure locations with map pins.

Treasure

Zone

Coordinates

Sin'dorei Enchanting Rod

Eversong Woods

/way #2395 63.5, 32.6

Everblazing Sunmote

Eversong Woods

/way #2395 60.8, 53.0

Loa-Blessed Dust

Zul'Aman

/way #2437 40.4, 51.1

Enchanted Amani Mask

Zul'Aman (Atal'Aman subzone)

/way #2536 48.4, 22.9

Primal Essence Orb

Harandar

/way #2413 65.8, 50.2

Entropic Shard

Harandar

/way #2413 37.7, 65.3

Pure Void Crystal

Voidstorm

/way #2405 35.5, 58.8

Enchanted Sunfire Silk

TBD (not yet found)

Unknown

TomTom Macro: Copy All Waypoints

/way #2395 63.5, 32.6 Sin'dorei Enchanting Rod /way #2395 60.8, 53.0 Everblazing Sunmote /way #2437 40.4, 51.1 Loa-Blessed Dust /way #2536 48.4, 22.9 Enchanted Amani Mask /way #2413 65.8, 50.2 Primal Essence Orb /way #2413 37.7, 65.3 Entropic Shard /way #2405 35.5, 58.8 Pure Void Crystal

Treasure Check Macro: Paste in Chat

Returns true = already collected on this character:

/run local f,p=C_QuestLog.IsQuestFlaggedCompleted,print p("Sin'dorei Rod:",f(89107)) p("Everblazing:",f(89103)) p("Loa-Blessed:",f(89106)) p("Amani Mask:",f(89100)) p("Primal Orb:",f(89105)) p("Entropic Shard:",f(89104)) p("Pure Void Crystal:",f(89102))

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Profession Gear: Enchanting Rods, Hats, and Crystals

Enchanters use a Rod as their main tool, plus a Hat (from Tailoring) and a Focusing Crystal (from Jewelcrafting). In Midnight, every profession now has Epic-quality accessories: Enchanting is no longer uniquely special in this regard. The key thing to remember: Epic and Rare tools give the same Skill bonus. Epic only wins on secondary stats (Resourcefulness, Ingenuity, Multicraft). Rare is perfectly fine for reaching max quality.

Rod Recipe Sources

Green Rod: Trainer at skill 1: craft this immediately on Day 1. Blue Rod: Spec into Transitories, Tonics, and Tools. Epic Rod: Buy recipe from Lyna in Silvermoon City for Artisan Enchanter's Moxie.

Upgrade Order

Green Rod first (craft yourself at skill 1), then Hat, then Crystal. This saves you the most trips. Get Blue Hat and Blue Crystal through Crafting Orders: both are BoP but craftable by other players for you.

Stats Summary (Skill Contribution)

Slot

Skill Bonus

Epic vs Rare Difference

Rod (Tool)

+18 Skill

Same Skill; Epic has higher secondary stats

Hat (Accessory 1)

+11 Skill

Same Skill; Epic has higher secondary stats

Crystal (Accessory 2)

+11 Skill

Same Skill; Epic has higher secondary stats

Total (all 3)

+40 Skill

Same with Rare or Epic: secondary stats differ

Gold Making: Rubbing Magic Dust on Things for Fun and Profit

Let's cut to it. You're here because Enchanting is one of the most consistent gold-making professions in WoW, requires zero gathering, benefits from every other player's gear upgrades, and scales with the raiding tier cycle. Every time a new patch drops and raiders replace their weapons, they need new enchants. You are the enchant dealer. You are essential.

Timeframe

Best Enchants to Sell

Why

Strategy

Launch Week

Ring (all stats), Weapon enchants (once you have recipes), Helm/Shoulder enchants

Everyone gearing up simultaneously. Demand spikes. Prices are 3–5× what they'll be in a month.

Craft everything. List in stacks of 1 and stacks of 5. Check AH every hour. Undercut minimally. Gold printer goes brrr.

First Month

Weapon enchants (check BiS lists), Ring enchants with best secondary for current tier

Raid progression drives demand for specific enchants. BiS lists solidify.

Check Icy Veins + Wowhead BiS lists. Whatever stat is BiS for highest-population specs = sell that ring enchant.

Mid-Expansion

Weapon enchants, Gold quality ring enchants via Concentration

Base enchant prices drop as supply increases. Gold quality stays premium.

Use Concentration on weapon enchants. Let competitors undercut Silver quality. You corner the Gold quality market.

Late Expansion

New patch enchants, Delves gear farm → disenchant materials

New tier = new enchants everyone needs. Also raw materials from new gear deflates.

Maintain one or two focus enchants. Farm Delves for gear to disenchant into materials.

Always Put Enchants on Vellum

In your profession window, set Enchanting Vellum as the Optional Target. This means every enchant you craft goes on a vellum automatically and becomes tradeable on the AH. People will literally pay 20–30% more for an enchanted vellum vs having to invite an enchanter to their group. Buy vellum in bulk from Lyna. Never run out.

The Concentration Play

Concentration is a limited daily resource that guarantees Gold quality on any craft. Once you spec into enough Ingenuity, you can use lower-quality mats and still hit Gold quality using Concentration. The "Concentration Build" spec (Infinite Ingenuity + related nodes) lets you craft one or two Gold quality enchants per day with minimal material cost: then sell them at a premium. This is the "lazy but smart" gold strategy.

Given that Midnight is set in Silvermoon and is heavily Blood Elf themed, playing a Blood Elf Enchanter is also the most lore-appropriate decision you can make. But no pressure.

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WoW Midnight Enchanting Guide 1–100 FAQ

Why is Enchanting the most expensive profession to level?

Because your leveling materials come from disenchanting gear or buying dust/shards on the AH: both of which cost real gold. Unlike Herbalism or Mining where you just walk around picking up stuff for free, Enchanting's cost floor is real. The good news: you can offset a significant chunk by selling your leveling enchants on Vellum. You won't break even, but you'll reduce the bleeding.

Why are there no Cloak or Bracer enchants in Midnight?

Blizzard removed them and replaced them with Helm and Shoulder slots. Helm/Shoulder give tertiary stats plus on-kill effects (Empowered versions), which are more interesting design than "+15 Agility to your cloak." Don't spec for slots that don't exist. Yes, there was probably someone who learned this the hard way on Day 1.

Can I get to 100 without buying from the AH at all?

Theoretically, yes: if you run enough dungeons, Delves, and quests to disenchant your own drops into materials. In practice, this will take you significantly longer than buying dust from the AH, and time is a resource. The leveling guide assumes AH access. If you're server-first rushing, buy what you need.

When should I actually pick my specializations?

Wait until around skill 60. You unlock three specializations by skill 60 and the fourth at 75, so there's no reason to commit before then. More importantly, AH data in the first few days of the expansion will tell you which enchants are selling best on your server: spec into those enchant categories. Don't spec based on theory, spec based on real gold.

What's the deal with Empowered enchants vs regular?

Empowered versions of Helm/Shoulder enchants give the same base tertiary stat plus an additional proc effect that triggers when you kill enemies outdoors. For M+ and raids, the proc rarely fires: the base stat is what matters. For world content, leveling, and outdoor grinding, the Empowered version is noticeably better. BiS lists typically call for Empowered versions even if the proc rarely fires, simply because the stat floor is the same. They come from Delve trunk drops, not trainers.

Is Enchanting + Tailoring actually worth the hassle?

If you plan to Enchanting seriously for gold, yes. The loop is: Tailor crafts cheap gear → you disenchant it → you get Eversinging Dust for free (roughly). The material cost of Tailoring's cheap green gear is lower than buying the equivalent dust on the AH after a few weeks in the expansion. It requires managing two profession caps, but two-profession synergy characters are genuinely how the top AH players print gold in modern WoW.

Can I skip the Darkmoon Faire KP?

You can skip anything. You can also skip breathing for a while and see how that goes. Darkmoon Faire is once a month, takes 10 minutes, gives 3 KP and +2 Skill. The profession quest is from Sayge and is called "Writing the Future." Put a calendar reminder. Skip it and watch someone else hit their KP cap a month before you.

I can't find the Enchanted Amani Mask treasure in Zul'Aman.

It's in Atal'Aman, which is a subzone of Zul'Aman that may be phased behind campaign quest progress. If it's not visible, continue the zone story quest chain until the area opens up. This is a Midnight-specific annoyance where phasing hides content that would otherwise be one-time collectibles. Progress the campaign and check again.

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