
The complete Windrose buried treasure guide is live. Every chest, every red-rag tree, all three Blackbeard maps, and the Drowned...

Hunting for buried treasure is one of the most rewarding and exciting adventures you can embark on in Windrose! To help you navigate these puzzles smoothly, here is a friendly guide to understanding the treasure system and uncovering the first few hidden chests.
The treasure hunting system in Windrose is beautifully designed and runs on three distinct tracks:
Taking things one step at a time makes these hunts a delightful addition to your journey!
Alexandre Exquemelin was an intrepid traveler who left seven journal notes across various Traveler’s Camps throughout the islands. Finding these notes is a fantastic way to secure high-quality items!
Here is how to find the first three treasures in the collection:
There are seven notes in total for this collection. The remaining four are tied to later islands that you will beautifully discover as you progress through the main story.
The formula remains wonderfully consistent: visit a Point of Interest, check the Traveler's Camp tent for a note, look for the red-rag tree, and dig in the indicated direction. Taking your time to thoroughly explore each island's unique locations ensures you won't miss a single one of these fantastic rewards! Happy hunting!

Island positions are procedurally generated in Windrose, meaning you cannot be given a coordinate and told to walk there. What you can be given is a list of Points of Interest that identify the correct island, and that is exactly what follows. Once you have a map, the dig site appears marked on your world map. When you reach the location, look for a grave or a mound of dirt with a skeleton nearby. The skeleton is your confirmation that you are standing in the right spot, not your GPS coordinates.
The Blackbeard treasure map locations in Windrose drop from chests in Pirate Camps. You will not find them until you leave the starting island, at which point Blackbeard Pirate Camps begin appearing with some regularity across the archipelago. Loot every chest in every camp. The maps are in there somewhere, waiting patiently.
|
Map |
Where to Find It |
Island Landmarks |
Quest Link |
|
First Map Loot Drop |
Chest in Blackbeard Pirate Camp, northwest of Island 3 |
3x Blackbeard Pirate Camp, Smuggler's Cache, Trial Circle Ruins |
Rescuing the Crew (main mission) |
|
Second Map Requires Keys |
Blackbeard Outpost inside the Ancient Ruins |
Ancient Ruins (locked chests) |
Revenge Is Best Served Cold |
|
Third Map Tent Chest |
Blackbeard Camp Near Shipwreck, inside a tent chest |
Ancient Ruins, Blackbeard Pirate Camp |
Revenge Is Best Served Cold |
The Second Blackbeard Map requires extra work: the chest is locked, and opening it means killing Lieutenants and Musketeers inside the Ancient Ruins outpost to collect keys. This is the game's way of ensuring you feel you earned it. You did earn it. You also may not survive it on a first attempt with underpowered gear, so managing expectations before charging in is advisable.
All three caches consistently reward Piastre, Silver Ingots, and Blackbeard Style Books for your ship. The Style Books are cosmetic. The Piastres and Silver Ingots are not. Piastres are the primary spender currency in Windrose, used for vendors, trading, and faction purchases at Tortuga. Having more of them is better than having fewer of them. This is not profound advice. It is still correct.
Treasure locations found via ruins chests and underwater wrecks can also point to buried caches on other islands, marked by a glowing X on arrival. The skeleton near each dig site is your confirmation. These are separate from the Blackbeard maps but follow the same dig-and-collect logic. Explore methodically. Check everything. Read the notes the game gives you. The notes contain the answers. Yes, this has to be said explicitly.
Treasure chest loot in Windrose divides into fixed rewards and randomized hauls depending on the chest type. Knowing which is which prevents the uniquely deflating experience of expecting a Rapier of a Thousand Cuts and receiving three bottles of rum.'
|
Chest Type |
Loot |
Fixed or Random |
Notable Items |
|
Fifteen Men on a Dead Man's Chest |
5x Guinea, 4x Silver Ingot |
Fixed |
Reliable early income |
|
Exquemelin's Chests (all) |
Potions, Gunpowder, Elixirs, Trade Goods |
Randomized |
Documented examples vary per run |
|
Blackbeard Crew Caches (all 3) |
Piastre, Silver Ingots, Style Books |
Consistent type, variable amount |
Blackbeard Style Books for ship cosmetics |
|
Red-Rag Tree (first island, Rapier) |
Rapier of a Thousand Cuts |
Fixed |
Bleed stacks x5, 40 dmg/sec per stack |
|
General treasure map caches |
Gunpowder, bullets, potions, clothing upgrades |
Randomized per map marker |
Numbered markers on map indicate quantity |
The Rapier of a Thousand Cuts deserves a special mention. Buried under the red-rag tree on the first island, it applies Bleeding that stacks up to five times, dealing 40 damage per second per stack. At five stacks that is 200 damage per second on top of direct hits. For hit-and-run combat early in the game, this is genuinely excellent, and it is sitting in the ground waiting for the seven out of ten players who will walk past the tree without reading the note.


The complete Windrose buried treasure guide is live. Every chest, every red-rag tree, all three Blackbeard maps, and the Drowned...

The complete Windrose buried treasure guide is live. Every chest, every red-rag tree, all three Blackbeard maps, and the Drowned...

The complete Windrose buried treasure guide is live. Every chest, every red-rag tree, all three Blackbeard maps, and the Drowned...

The complete Windrose buried treasure guide is live. Every chest, every red-rag tree, all three Blackbeard maps, and the Drowned...

The complete Windrose buried treasure guide is live. Every chest, every red-rag tree, all three Blackbeard maps, and the Drowned...

The complete Windrose buried treasure guide is live. Every chest, every red-rag tree, all three Blackbeard maps, and the Drowned...

Your Shovel is in Weapon or Flatten mode. Switch to Dig with X or Z. The orange ground circle confirms correct mode and position.
Yes. The trees are physically present regardless. But you will not know which side to dig without the notes, so it will take longer.
Chest locations are fixed per world. Loot inside is randomized per playthrough. The tree does not move. Your haul probably will.
No. The chest and quest persist. Return with healing items. The Drowned will ambush you again with equal enthusiasm.
Kill Lieutenants and Musketeers for keys. The outpost is inside Ancient Ruins on the island tied to Revenge Is Best Served Cold quest.


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