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Tarkov 1.1.0 is the biggest post-1.0 update: Season 1 Kord Breach with Black Division cosmetics, TarCoins store, Unity 6 performance boost, task rewor

BSG laid out the 2026 schedule during a TarkovTV broadcast. Here is what survived contact with reality:
|
When |
What |
Certainty Level |
|
Late June |
Expansion Hub + TarCoins store launch |
Confirmed |
|
Early July |
Blackout pre-season event |
Confirmed |
|
Mid July |
Patch 1.1.0 + Kord Breach Season 1 |
Confirmed, no exact date |
|
Q3 2026 |
Unity 6, FSR 4.0, Lighthouse rework, ranked leagues |
Announced, subject to grief |
|
Later 2026 |
Scav Life DLC, Clan system, PvE Prestige |
Planned. You know how that goes. |
The Tarkov 2026 roadmap is structured around two pivots: the seasonal system and the engine migration. Everything else is, generously, supplemental.
Before Kord Breach launches, a pre-season event called Blackout runs in early July. BSG has not published exact mechanics. The name implies reduced visibility, power-out conditions, or night-heavy raids: none of which is confirmed. Do not build your kit around a theory. Wait for the event page like a normal person.
Blackout is the transition ritual into Season 1. Treat it as a warning shot. Or ignore it entirely. Both are valid.
The Escape from Tarkov Season 1 is called Kord Breach. It launches in July 2026 and runs for a minimum of 74 days based on screenshots released by BSG. It is tied to the Black Division faction storyline: characters teased before the 1.0 launch in November 2025 who have been wearing out their welcome ever since.
With Patch 1.1.0, PvP access splits into three profile options:
There is no PvE seasonal mode. BSG is not interested in that conversation. Neither should you be.
At the start of a season, you pick from a pool of positive and negative modifiers. The system works like Path of Exile leagues: accept a debuff, unlock a buff. Examples floating around include faster skill leveling paired with reduced carry weight, or cheaper insurance paired with accelerated hunger and thirst drain. The full list is not finalized. Lock nothing into a spreadsheet yet.
The Tarkov seasonal characters system is the core of 1.1.0. This is not a wipe. Your permanent character stays. Your seasonal one resets when the season ends. That is the deal.
BSG says it is not pay-to-win. If that line sounds familiar, it should.
Late June introduces the Expansion Hub: an in-game cosmetics store built around a premium currency called TarCoins in-game store. You can find TarCoins as raid-found loot or purchase them with real money. The store sells PMC outfits and customization items. Nothing that affects power level, per Nikita. Whether you believe that is a personal decision.
What the Hub actually accomplishes is moving cosmetic purchases from the BSG website into the client. Revolutionary. The engineering team is to be commended.
EOD edition owners receive TarCoins access as part of their edition perks: a promise BSG has been citing as pending since approximately 2022. It is now being fulfilled. Mark the calendar.
Several changes drop with 1.1.0 that apply regardless of whether you touch the seasonal mode:
Trader quest chains and task unlock order are being reshuffled. The Tarkov quest chain rework aims to reduce the bottleneck sensation of following the same progression path every wipe: or now, every season. Generic PvE kill objectives will share credit across groups. PvP-specific tasks (headshots, duel conditions) stay individual. Some non-kill objectives may also share. The exact scope is unconfirmed.
Early-tier Hideout upgrades are getting noticeably cheaper and more accessible. Late-tier upgrades remain a grind wall. That is Tarkov. That will always be Tarkov.
Insurance is being adjusted. BSG has not explained the final model. Do not insure your best kit until someone finds out what changed and posts it on Reddit.
New players get a simplified Tarkov GPS navigation system to help with map orientation. Beginner packs are also being added. The veterans are already composing their grievance posts.
The Prestige system is being made more accessible. Prestige 1 previously required maxing traders to level 3. That requirement is lowered: Prestige 1 now begins around level 25 via the New Beginning quest, involving Scav kills, a Labs survive-and-extract, and figurine turn-ins. Veterans are furious. Casuals are relieved. BSG described it as giving players "a little bit of love," which is developer for "our onboarding funnel looked bad."
The Tarkov Prestige system update also introduces a paid option to skip Prestige requirements for a large in-game fee: arriving in Q3, not 1.1.0. PvE Prestige is planned separately, also in Q3.

The Tarkov Unity 6 engine upgrade and FSR 4.0 are landing in Q3 2026, not with 1.1.0 itself. Unity 6 is expected to improve load times, reduce stutter, and address Streets of Tarkov performance: Norvinsk's most ambitious and worst-running location. Reconnect improvements and reduced loading downtime are also on the list.
|
Feature |
Status |
Patch |
|
Unity 6 migration |
Confirmed |
Q3 2026 |
|
FSR 4.0 support |
Confirmed |
Q3 2026 |
|
Streets optimization |
In progress |
Q3 2026 |
|
Raid reconnect |
Planned |
Q3 2026 |
|
Reduced loading time |
Planned |
Q3 2026 |
If your PC currently runs Tarkov the way a toaster runs Blender, Unity 6 is the update you are actually waiting for. The seasonal content is optional. Frame rates are not.
Beyond 1.1.0, the Tarkov Lighthouse map rework is one of the most requested changes in the game. Early teases point to new points of interest, adjusted task requirements, and enemy spawn rebalancing. Ranked leagues are also planned for Q3. Extraction system changes, trader reputation updates, and a loot pool rebalance round out the slate. The second season promises a new location called End of Line, emphasizing vertical gameplay.
BSG has announced three additional Tarkov-adjacent titles. If that sounds like a company trying to do too many things at once, you may be correct.

Tarkov 1.1.0 is the biggest post-1.0 update: Season 1 Kord Breach with Black Division cosmetics, TarCoins store, Unity 6 performance boost, task rewor

Tarkov 1.1.0 is the biggest post-1.0 update: Season 1 Kord Breach with Black Division cosmetics, TarCoins store, Unity 6 performance boost, task rewor

Tarkov 1.1.0 is the biggest post-1.0 update: Season 1 Kord Breach with Black Division cosmetics, TarCoins store, Unity 6 performance boost, task rewor

No. Permanent characters stay. Only your seasonal profile resets at the end of Kord Breach.
No. Seasonal mode is PvP-only. PvE Prestige arrives separately in Q3. That is the entire answer.
BSG says cosmetics only. The store sells outfits and customization. Nothing mechanically impactful: officially.
Q3 2026. Not with 1.1.0. FSR 4.0 and Streets optimization arrive alongside it, not before.
At least 74 days, per BSG screenshots. Exact duration confirms once the in-game season timer goes live.


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