
Arc Raiders Blueprint Guide — 74/74 Blueprints
Struggling with the Raider Caches trials? Stop queuing the wrong modes! Our new guide shows how to use Hurricane mode to easily hit 30,000 points.

This week's trials give you three objectives: destroy ARC enemies in the swamp, search raider caches, and open containers inside the traffic tunnels. A normal Tuesday, basically. Today's focus is the cache trial: hidden boxes scattered across the map that make a ticking sound, which is very calming and not at all stressful when you have 6 minutes left on the clock.
You can earn points toward this trial in Cold Snap, Normal, and Hurricane event modes. One of those is objectively better than the others. The guide will tell you which one. You will probably try the wrong one first anyway.
The instinct is to play Uncovered Caches mode because it has more cache spawns per map. This instinct is wrong. After about 15–20 minutes, caches start catching fire and get destroyed. On top of that, if another player opens one before you, it goes completely silent: no ticking, no indication it exists. You're chasing spawns that are disappearing and invisible to your ears simultaneously. Wonderful.
Hurricane mode is the answer. Fewer spawns per map, yes: but they never burn, never go silent even after another player loots them, and award double points. You can navigate to an already-looted cache and still collect the score. This is the mode. Queue this mode.
|
Mode |
Gets Destroyed? |
Beeps After Looting? |
Double Points? |
|
Uncovered Caches |
Yes (~15–20 min) |
No: silent |
No |
|
Cold Snap / Normal |
No |
Yes |
No |
|
Hurricane |
Never |
Always |
Yes ×2 |
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Hurricane maps run on a schedule: one match per hour, 24/7. To get the maximum time in raid, join right at the top of the hour. If it's 12:34, sit and wait until 1:00 PM, then immediately queue the Hurricane map that appears. Yes, you are now setting alarms for a video game. This is fine. This is peak optimisation.
The example run in the source started with only 22 minutes left on the clock and still hit 22,400 points. With a full raid from the hour mark, 25,000–30,000 is realistic. Missing those early minutes costs you 4–6 swamp spawns which you will feel in your soul.
Recommended maps are Dam Battlegrounds or Bluegate. Both have good cache density. Dam is slightly messier because caches are spread through the interior rather than hugging the edges: expect some backtracking and at least one moment where you stare at your map like it wronged you personally.
Before your raid, open Metag: a community tool showing all known cache spawn locations per map. Yes, there is pre-game homework. Yes, this is what optimisation looks like. No, it does not get more glamorous than this.

Caches emit a ticking / beeping sound. Your job is to walk to approximate spawn locations and listen. The audio range is only about 20 meters, so you genuinely need to be standing at the spawn point: passive listening while sprinting past does not work. The game does not reward proximity. It rewards commitment.
To hear better, put your back to the storm. Wind direction actively affects your audio, so orienting away from it gives a small but real advantage. You will also find yourself running backwards through open areas to angle your hearing. This is normal. This is fine. This is ARC Raiders now.
Not every spawn location will have a cache: they're randomised each match. You will walk up a hill, listen carefully, hear absolutely nothing, and have a brief personal crisis. This is also normal and expected.
In Hurricane mode, caches already looted by other players still beep and still give you full points for searching them. This single mechanic is the entire argument for Hurricane mode. It is a very good argument.
The Hurricane storm actively affects your movement speed. Running with the wind gives a speed boost. Running against it slows you down to a pace that is technically moving but feels more like grief. Running perpendicular is neutral: no boost, no penalty.
Design your cache route as a loop that keeps you running with or alongside the wind for as much of the route as possible. On Dam, a perfect circle isn't really possible due to cache placement, but even a rough arc will save you significant time compared to zigzagging against the storm repeatedly. The source run ran with the wind exactly once the entire match and described it as "quite nice." It was a glimpse of what could have been
Every minute you spend running against the wind is a minute you don't spend finding caches. Plan he loop. Check Metag first. Don't be the person who sprints east into the storm for 3 minutes, finds nothing, and has to sprint back west.
This is not a rigid GPS route: it's a general order of priority landmarks based on a run that scored 22,400 with a late start. With a full raid you'll have time to hit all of these plus the swamp cluster at the end.
A full raid from the top of the hour with reasonable spawn knowledge should land you somewhere between 25,000 and 30,000 points. Starting 22 minutes late and navigating imperfectly still produced 22,400 in the source run: so the floor is higher than it feels, and the ceiling is very achievable.
Double points in Hurricane mode means even a modest cache count significantly outperforms a perfect run in any other mode. The math is not complicated. The mode choice, however, is apparently not obvious to anyone playing for the first time. That's what guides are for.


Struggling with the Raider Caches trials? Stop queuing the wrong modes! Our new guide shows how to use Hurricane mode to easily hit 30,000 points.

Struggling with the Raider Caches trials? Stop queuing the wrong modes! Our new guide shows how to use Hurricane mode to easily hit 30,000 points.

Struggling with the Raider Caches trials? Stop queuing the wrong modes! Our new guide shows how to use Hurricane mode to easily hit 30,000 points.

Struggling with the Raider Caches trials? Stop queuing the wrong modes! Our new guide shows how to use Hurricane mode to easily hit 30,000 points.

Struggling with the Raider Caches trials? Stop queuing the wrong modes! Our new guide shows how to use Hurricane mode to easily hit 30,000 points.

Struggling with the Raider Caches trials? Stop queuing the wrong modes! Our new guide shows how to use Hurricane mode to easily hit 30,000 points.

Play Hurricane mode. Caches never catch fire, stay loud, and grant you double the points.
Uncovered Caches is a trap. The boxes catch fire and go completely silent when looted.
Join right at the top of the hour to guarantee maximum time inside the raid.
You must be within twenty meters to hear the distinct ticking sound of the cache.
Always bring a Hatch Key so you can extract quickly without fighting the brutal storm.


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