
Karazhan Attunement in TBC Anniversary
Epic flying eats your wallet. Farm shards and Primals with repeat loops, so you fund mounts and keys in the TBC Anniversary gold farm guide!

Outland gold feels like it hides behind dungeon doors, and the mount trainer keeps asking for coin with a straight face. In this TBC Anniversary gold farm guide, you turn loot into mats, and you turn flight time into Primals.
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Farm gold by turning normal gameplay into sale items, so your drops and your flight time pay you. In this TBC Anniversary Gold farming guide you take Enchanting to convert spare dungeon blues into Large Prismatic Shards and old raid epics into Void Crystals, then you take Engineering to use the Zapthrottle Mote Extractor on gas clouds while you fly to quests or dungeon doors, and you keep keys like Honor Hold or Cenarion Expedition ready so heroics stay open and shard income stays high.
|
Tier |
Method |
What to do |
What you get (exact drops) |
Where and how |
Avg gold per hour |
|
S |
Enchanting: Sethekk Halls solo |
Enter dungeon, stealth to last boss, kill, reset, disenchant |
Blue boss item → 1x Large Prismatic Shard almost always |
Terokkar Forest – Auchindoun – Sethekk Halls Normal – stealth skip to Talon King Ikiss |
300–330 g/h |
|
A |
Engineering: Primal Air |
Fly zone loop, extract clouds, combine motes |
10–16 Primal Air per hour |
Nagrand – floating islands – wide circular route |
330–380 g/h |
|
A |
Engineering: Primal Mana |
Fly mana forge loop, extract clouds, combine motes |
9–14 Primal Mana per hour |
Netherstorm – Manaforges and eco-domes |
280–330 g/h |
|
B |
Engineering: Primal Water |
Fly swamp loop, extract clouds, combine motes |
8–12 Primal Water per hour |
Zangarmarsh – outer marsh ring |
230–270 g/h |
|
B |
Enchanting: Dungeon disenchant role |
Run normals or heroics, take unwanted loot, disenchant |
Blue items → Large Prismatic Shard Green items → Arcane Dust / Greater Planar Essence |
Any dungeon reputation run |
200–260 g/h |
|
C |
Enchanting: Slave Pens solo |
Kill first two bosses, loot, disenchant, reset |
Blue boss items → Large Prismatic Shard |
Coilfang Reservoir – Slave Pens Normal |
180–220 g/h |
|
D |
Enchanting: Old raid epics |
Replace raid gear, disenchant old epics |
Epic item → 1–2 Void Crystals |
Phase change after new raid opens |
140–200 g/h |
|
F |
Level 70 quests |
Clear leftover quest chains for raw gold |
Raw gold + vendor items |
Any Outland quest hub at level 70 |
50–70 g/h |

Pick Enchanting, then stop vendoring loot like you hate money, because this job turns dungeon trash into shards and raid leftovers into crystals with one click. In this TBC Anniversary Gold farming guide, your main trick is TBC classic enchanting gold disenchant dungeon loot, so you sell mats that other players still need for enchants and gear. Rare items usually disenchant into a shard, and epic items usually disenchant into a WoW Anniversary gold.

Elementals farm is the “fly in circles and get paid” job, so you take Engineering, use the Zapthrottle tool, and turn gas clouds into motes, then turn 10 motes into 1 Primal for fast cash while you already travel for quests or dungeons. For TBC classic gas cloud farming route netherstorm, fly the zone, watch your minimap, click the cloud, and enjoy your new life as a flying vacuum cleaner.
|
Method |
Where to do |
What you get |
Avg per hour |
Avg gold per hour (20g per Primal) |
|
Gas clouds – Primal Mana |
Netherstorm – loop around Manaforge B’naar, Coruu, Duro |
3–5 Mote of Mana per cloud, then 10 motes – 1 Primal Mana |
80–100 motes, 8–10 Primals |
160–200g |
|
Gas clouds – Primal Air |
Nagrand – sweep near Throne of the Elements, then move across the zone |
3–5 Mote of Air per cloud, then 10 motes – 1 Primal Air |
about 100 motes, about 10 Primals |
about 200g |
|
Gas clouds – Primal Water |
Zangarmarsh – circle Coilfang area edges, then sweep the marsh |
3–5 Mote of Water per cloud, then 10 motes – 1 Primal Water |
50–70 motes, 5–7 Primals |
100–140g IcameFromBlog |
The “3–5 motes per cloud” and “10 motes – 1 primal” rule stays constant, while the hour result changes with competition and spawn timing.

Level 70 questing is the gold plan for players who want coin that drops straight into the bags, with zero Auction House drama and zero “market mood” problems. The rule is simple – at level 70, quest XP converts into gold, so TBC classic gold from quests at level 70 pays you for finishing what you skipped, and you can expect about 50–70 gold per hour in normal Outland hubs.
|
Method |
What to do |
What you get |
Speed target |
Avg gold per hour |
|
Zone cleanup |
Pick one Outland zone, stay in one hub area, turn in chains in batches |
About 8–12g per quest from gold + XP conversion, plus vendor trash |
About 4–6 quests per hour |
50–70 g/h |
|
Daily quest stack |
Do daily quests until daily cap hits, then stop and move on |
About 10–11g per daily |
About 12–18 dailies per hour, cap 25 per day |
120–200 g/h |
|
“Epic flying money |
Keep questing after 70 until zones are empty |
About 3000–4000g total from large quest backlog |
Long session work |
50–60 g/h |

You run dungeons for gear, then you turn “useless” drops into gold with Enchanting, because bosses keep spitting out blue items like they are proud of it. Use TBC classic dungeon reputation runs disenchant loot as your base loop, then stack Heroics later, since dungeon blues at level 70 disenchant into Large Prismatic Shards and that is your main WoW Anniversary phase offers.
Engineering is the “get rich while flying” job, so you keep the Zapthrottle Mote Extractor in your bags and you vacuum gas clouds for motes while you travel for quests or dungeon doors.
For TBC classic engineering sap throttle extractor how to use, the rule stays simple – Engineering 305, channel the cloud, loot 3–5 motes, then combine 10 motes into 1 Primal and sell it.

Pick your farming class like you pick your headache, because Phase 1 gold comes from dungeon tricks and travel speed, and bots keep the open world “fun.” In this TBC Anniversary Gold farming guide, you rate classes by how easy you can keep a repeat loop running, then you watch what changes in Phase 2. TBC Anniversary Gold comes fastest from dungeon stealth runs on Rogue, while Paladin gets extra mounted speed for gathering loops, and Druid sits mid in Phase 1 because Flight Form is level 68 and Swift Flight Form comes with the WoW Anniversary leveling.
|
Tier |
Class |
Avg gold per hour |
|
S |
Rogue |
300–400 g/h (common Mana-Tombs claim). |
|
A |
Paladin |
~230 g/h (mining plus gas extracting example). |
|
B |
Druid |
250–350 g/h, up to ~400 g/h with disenchant claims. |
You get gold when you treat dungeon drops as crafting mats, and you keep one loop you can repeat without thinking. You swap between disenchant runs and gas clouds based on crowd, then you park gold for epic flying and heroic keys.

Epic flying eats your wallet. Farm shards and Primals with repeat loops, so you fund mounts and keys in the TBC Anniversary gold farm guide!

Epic flying eats your wallet. Farm shards and Primals with repeat loops, so you fund mounts and keys in the TBC Anniversary gold farm guide!

Epic flying eats your wallet. Farm shards and Primals with repeat loops, so you fund mounts and keys in the TBC Anniversary gold farm guide!

You enter Sethekk Halls on Normal, you stealth or skip trash, and you rush to Talon King Ikiss. You kill, loot the blue, disenchant it, then reset and repeat until lockout.
Engineering 305 unlocks Zapthrottle Mote Extractor use. You fly, find a cloud on minimap, channel the extractor, loot 3–5 motes, then combine 10 motes into one Primal and sell.
You loop Nagrand for Air clouds around the floating islands, then you loop Netherstorm around Manaforges for Mana clouds. You keep the same circle, and you avoid long fights so the loop stays smooth.
You pick one Outland hub, turn in quest chains in batches, and vendor the trash. XP converts into gold at level 70, so old quests turn into coin while you also finish reputations.
You join normal or heroic runs for reputation, then you claim unwanted loot as disenchant materials. You trade the mats to your enchanter, sell shards or dust, and your dungeon time pays twice.


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