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Act 4 is live. New Battle Pass, 3 skin collections, 55 tiers, Perch Phantom in 4 variants. Here's every reward, the XP math, and whether you should bo
The Valorant Season 2026 Act 4 Battle Pass launched June 25, 2026 alongside Patch 11.00. Three skin lines. 55 tiers. 11 chapters. A new map called Corrode that nobody asked for but everyone will be dying in. The pass costs 1,000 VP: roughly $10: and includes 70 total rewards split across a free and premium track. Buying it gets you a 3% XP boost. Congratulations on your investment in a gun that only exists in-game.
This is also Valorant's 5th anniversary act, which is why half the rewards are anniversary cards of agents looking heroic instead of, you know, better weapon skins. The free track exists for tax purposes and player retention psychology.
Note: Valorant battle pass weapon skins expire when the act ends. Miss the window, miss the skin. The accessories eventually come back in the Kingdom Credits shop, but the weapon skins do not. Tick-tock.
The crowd-pleaser. The Perch Phantom ships in four seasonal variants: Spring, Summer, Autumn, and Winter. Cat-themed, stylish, and the only thing in this pass the community agreed was worth existing. The Perch line offers more visual variety than most premium bundles. It's the highlight. Don't argue.
Sci-fi, sharp lines, orange stripe detailing with a void-pattern texture. The Space Piercer Sheriff is the standout. Subtle animations, detailed design. It plays well with the futuristic-minimalist crowd who find Perch too whimsical.
The Valorant premium battle pass skin that became an involuntary punchline. The ATLAS // CMD Baton melee weapon: your only melee in this pass: has already been declared "not attractive enough to justify its existence" by players and reviewers alike. The ATLAS // CMD Classic, however, is free-track and genuinely useful as a free battle pass weapon skin upgrade for your default pistol. The line is minimalist and futuristic. The knife is aggressively forgettable.
|
Skin |
Collection |
Weapon |
Track |
|
Perch Phantom (x4 variants) |
Perch |
Phantom |
PREMIUM |
|
Space Piercer Sheriff |
Space Piercer |
Sheriff |
PREMIUM |
|
Space Piercer Ares |
Space Piercer |
Ares |
PREMIUM |
|
ATLAS // CMD Vandal |
ATLAS // CMD |
Vandal |
PREMIUM |
|
ATLAS // CMD Baton |
ATLAS // CMD |
Melee |
PREMIUM |
|
ATLAS // CMD Classic |
ATLAS // CMD |
Classic |
FREE |
You don't pay, you get one weapon: the ATLAS // CMD Classic. The rest is accessories. Here is the complete list of what Riot considers adequate compensation for your time without payment:
The free track unlocks rewards at chapter completion checkpoints, not individual tiers. You must finish entire chapters to collect. Playing 10 rounds and expecting a buddy is not how this works.
~1,162,500 XP stands between you and tier 55. The act runs approximately 8 weeks. That's roughly 166,000 XP per week: achievable, but only if you're consistent. The Valorant battle pass XP grind rewards routine far more than marathon sessions. Here's the hierarchy:

|
Source / Game Mode |
Base XP |
Calculation Type / Detail |
Notes |
|
Spike Rush |
1,000 XP |
Flat rate per match |
Quickest flat-rate mode. |
|
Team Deathmatch |
900 XP |
Per match, no rounds |
Great for warming up. |
|
Unrated / Competitive |
100 + 200 XP |
Per round played + won |
100 XP just for playing, +200 XP if your team wins the round. |
|
Daily Missions |
4,000 XP |
4 checkpoints daily |
Massive chunk for consistent daily play. |
|
Premium Pass |
+3% |
XP boost on matches |
Multiplies your match-earned XP. |
|
Xbox Game Pass |
+20% |
XP boost on matches |
Stacks directly with the Premium Pass boost. |
Xbox Game Pass subscribers get a 20% XP bonus. This stacks with the 3% from the battle pass itself. If you have Game Pass, you are already ahead of most of your lobby: in XP at least. Whether that translates to your rank is, regrettably, a different problem.
Clear all 50 main tiers and you unlock the Epilogue: 5 additional tiers containing golden variants of select rewards and 3x 10 Radianite Point drops. Each Epilogue tier costs 36,500 XP. If you're treating this as a goal, know that you're spending roughly 182,500 extra XP for some shiny golden accessories. Decide accordingly.
The Epilogue golden variants apply to player cards, gun buddies, and sprays from this pass. Weapon skins cannot receive golden variants. Do not confuse "golden" here with "Radiant" skins from the store. They are not the same thing, and this note exists because people ask.
The battle pass arrived with Patch 11.00, which also dropped a full competitive rank reset and a new map: Corrode. A three-lane standard map set in a radianite-infused French village suffering a salt storm. Medieval ruins with futuristic technology. Visually comparable to Fracture crossed with Haven. There are two bomb sites: A and B: because there are always two bomb sites.
Learning Corrode early is one of the few actual competitive advantages this act offers. New maps create temporary skill gaps. Players who understand angles and rotations on an unfamiliar layout before the meta settles will climb faster during early act ranked play. The ranked reset season 2026 means everyone restarts placements. You have a window. Use it or don't.
The short answer: yes, if you play regularly. At 1,000 VP (~$10), you receive 130 Radianite Points, multiple weapon skins including Phantom and Vandal, and enough accessories to fill your collection with things nobody will notice in-game. The Perch Phantom alone justifies the cost for players who care about rifle aesthetics.
The ATLAS // CMD Baton is not worth caring about. Treat it as a bonus you happen to receive. The Space Piercer Sheriff is usable. The Vandal from ATLAS // CMD is serviceable. If your goal is a Phantom skin, this pass delivers an exceptional one: seasonal variants included. If your goal is a knife, lower your expectations by 60%.
For free players: the ATLAS // CMD Classic is a legitimate upgrade to your default pistol and costs you nothing except time. Take it. The rest of the free tier is accessories. Accessories are cosmetic. You know what you're getting.
|
Verdict |
Player Type |
|
Buy it. No debate. |
Anyone who uses Phantom regularly |
|
Buy it. |
Collectors, grinders, XP efficiency enjoyers |
|
Maybe. |
Casual players logging in twice a week |
|
Skip. |
Here only for the melee weapon |
|
Free track only. |
F2P, Classic skin is enough |

Act 4 is live. New Battle Pass, 3 skin collections, 55 tiers, Perch Phantom in 4 variants. Here's every reward, the XP math, and whether you should bo

Act 4 is live. New Battle Pass, 3 skin collections, 55 tiers, Perch Phantom in 4 variants. Here's every reward, the XP math, and whether you should bo

Act 4 is live. New Battle Pass, 3 skin collections, 55 tiers, Perch Phantom in 4 variants. Here's every reward, the XP math, and whether you should bo

1,000 VP, approximately $10 USD. Price varies by region. The free track costs nothing but your time.
No. Weapon skins are gone forever. Accessories return to the Kingdom Credits shop after two acts. Plan accordingly.
Daily missions every day without skipping, plus stacked weekly missions. Spike Rush fills gaps efficiently. Don't leave matches.
Perch Phantom in four seasonal variants. Space Piercer Sheriff is second. ATLAS // CMD Baton is last. By far.
Yes. Premium track grants 3% XP on all matches. Xbox Game Pass adds 20% on top. Both stack.


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