
Fellowship Season 3 Rise of the Heskyr has launched. Meet Gunde, battle the Heskyr, explore new dungeons, and try the Loot 2.0 overhaul today.

Welcome to Fellowship Season 3, the update where a dungeon crawler decides blood is a currency and you're the debtor. The season launched on June 22, 2026, breaking Chief Rebel's own habit of never dropping content on a Monday. Nothing says commitment like ruining everyone's start of the week.
The developers spent an embarrassing amount of time deciding what to call this thing before landing on Rise of the Heskyr. It's named after the new villain faction, because apparently naming a season after your protagonist is too predictable now. The original plan had it releasing earlier, but Summer Games Fest hogged the calendar, so players got an extra two weeks of suffering in anticipation instead.
The Heskyr faction runs on a caste system so strict it makes corporate ladder-climbing look casual. New initiates are blind and led by their so-called betters, and the more devoted you become, the more of yourself you carve away for the cause. Ascend far enough and you get a hollowed chest so your god can peer through you directly, which is either an honor or a war crime depending on who's writing the lore.
The Heskyr believe blood is a debt owed to reality itself, and that debt is now due. They intend to revive their fallen god using shards scattered across old reliquaries, most of which are already drained husks. A few are still intact, and the Heskyr would very much like to get their hands on them before you do.
The Heskyr enemy faction shows up across three new dungeons, so don't expect a polite cameo appearance and then never seeing them again.
The transcript called him Gunda. Reality corrected that to Gunde, a dual-axe berserker DPS who builds bleed stacks through a signature Rend passive and then unleashes them all at once, presumably while screaming. Gunde's kit also lets him transfer bleed stacks onto priority targets and apply crowd control, so he's not just a button-masher with anger issues, he's a button-masher with anger issues and a plan.
The design team specifically avoided what they called theme park Vikings, meaning no horned helmets and stripy pants. Instead they leaned on genuine Scandinavian folklore mixed with something more contemporary, because apparently even berserkers need a rebrand every few centuries.
Sylvie has been in the game longer than most of the dev team has worked there, and her effects were reportedly feeling like they floated on top of the world instead of belonging in it. Her spell effects were reworked to be more bespoke, with richer color depth so her abilities are actually visible instead of a polite suggestion. If you've ever squinted at your screen wondering what just hit you, this fix was for you specifically.
Season 3 ships with three dungeons: Scryer's Peak, Ruins of Regath, and the pinnacle challenge Xul, The Blood Monolith. Alongside them comes Loot 2.0, an itemization overhaul meant to stop your gear from feeling like a generic stat stick. Loot 2.0 replaces bland stats with distinct, purpose-built gear identity, along with hero rebalancing, crafting changes, and a new matchmaking queue called Odd Comp.
Feature | What It Actually Does |
|---|---|
Gunde | New melee DPS, dual-axe berserker, bleed-stack burst damage. |
Heskyr | New enemy faction, caste-based, blood-worship theme, spans all three dungeons. |
Dungeons | Scryer's Peak, Ruins of Regath, Xul The Blood Monolith (pinnacle). |
Loot 2.0 | Full itemization rework replacing generic stats with distinct gear identity. |
Progression Reset | Player and hero progression resets, cosmetics like mounts and sets carry over. |
Seasonal Challenges | New progression path rewarding rare cosmetics. |
Companions | New collectible category added alongside the update. |
Anyone eager to see unfinished content with all its seams showing could sign up for Fellowship private testing through First Look starting May 15, ahead of the June 22 launch. Testers agreed to an NDA and were told to keep their opinions confined to private channels, which is developer-speak for "please don't leak our mess."
Fellowship remains in Steam Early Access, and Season 3 is described by the developers as their biggest update yet. The update is free for all existing players, so there's no excuse to sit this one out other than personal cowardice.
If you want the unfiltered list of numeric nerfs and buffs rather than narrative flavor text, the full Fellowship patch notes for Season 3 were consolidated by the community on Chief Rebel's official channels shortly after launch. Reading them before you play saves you the trauma of discovering a nerf mid-run.
Gunde brings dual-wielding axes and zero patience for enemy formations.
The Heskyr worship a corrupted god and would like your blood specifically.
Sylvie's effects are now loud enough to actually notice.
Three new dungeons exist, and one of them is a multi-boss pinnacle first for the game.
Loot 2.0 tries to make gear feel like a decision instead of a chore.
That's the whole rotten, blood-soaked package. Season 3 launched, the villains have opinions about currency, the new hero has anger management issues, and an old hero finally got her stage lighting fixed. Go play it, or don't, the Heskyr aren't going anywhere.

Fellowship Season 3 Rise of the Heskyr has launched. Meet Gunde, battle the Heskyr, explore new dungeons, and try the Loot 2.0 overhaul today.

Fellowship Season 3 Rise of the Heskyr has launched. Meet Gunde, battle the Heskyr, explore new dungeons, and try the Loot 2.0 overhaul today.

Fellowship Season 3 Rise of the Heskyr has launched. Meet Gunde, battle the Heskyr, explore new dungeons, and try the Loot 2.0 overhaul today.

Season 3 launched June 22, 2026, arriving as a Monday drop instead of the usual release schedule.
Gunde is the new dual-axe berserker DPS hero, building bleed stacks through his Rend passive for burst damage.
The Heskyr are a blood-worshipping enemy faction with a strict caste system, appearing across three new dungeons.
Yes, player and hero progression fully resets, though cosmetic mounts and sets from earlier seasons carry over untouched.
Loot 2.0 is Fellowship's itemization overhaul, replacing generic stats with distinct, more exciting gear identity and growth.


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