10 June, 2026

Two new additions define the post-update Hunter meta. The best Hunter build Destiny 2 players can run today will leverage at least one of them.
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|
Ability |
Subclass |
Effect |
Notes |
|
Crackshot |
Solar |
Dodge marks 3 targets; fires scorching shots at each. Land all 3 for self-cure. |
Synergizes with St0mp-EE5 but doesn't elevate its PvE ceiling. |
|
Phantom Surge |
Void |
Dash-through melee. Phases enemies, generates Void Overshield, bonus damage to Void-debuffed targets. |
Counts as powered melee. Fuels Gyrfalcon loops. |
|
Shatter Grenade |
Stasis |
Sticks to enemies, bouncing shrapnel, instant shatters frozen targets. |
Pairs with FR0ST-EE5's new Frost Armor loop. |
Nightstalker's On the Prowl aspect also received a quality-of-life change: it now passively acquires targets after a short delay when not invisible, removing the awkward dead time between stealth windows. Acrobat's Dodge on Gunslinger can now activate mid-air. Small changes, but they matter in Grandmaster Nightfalls where every animation frame costs someone's revive token.
All post-Edge of Fate Exotics are retroactively Tier 5. Wormhusk Crown was reworked: it now grants Cure on class ability use and Burning Souls stacks from Solar kills. Star-Eater Scales remain the default "never wrong" choice for PvE Super uptime. The rest have conditions.
|
Tier |
Exotic |
Slot |
Why It's Here |
|
S |
Star-Eater Scales |
Legs |
Bonus Super energy from Orbs, overshield at max overcharge. Works on every Super, every build. |
|
S |
Gyrfalcon's Hauberk |
Chest |
Best Void Hunter exotic. Volatile Rounds on invis exit. Phantom Surge makes its loop even faster. |
|
S |
Omnioculus |
Chest |
Two Smoke Bomb charges, damage resist while invisible, melee energy from making allies invisible. GM default. |
|
A |
Wormhusk Crown |
Helmet |
Reworked. Dodge = Cure + Burning Souls. Relevant on Solar. Less relevant than it thinks it is in endgame. |
|
A |
Sixth Coyote |
Chest |
Double dodge charge. Not flashy. Effective. Excellent PvP. Enables Crackshot twice per engagement. |
|
A |
Caliban's Hand |
Gauntlets |
Scorch from melee feeds melee energy; ignition kills refund Proximity Knife. Solar loop machine. |
|
A |
FR0ST-EE5 |
Legs |
Sprinting grants Frost Armor; Stasis weapons deal bonus damage with it active. Stasis builds only. |
|
B |
St0mp-EE5 |
Legs |
Better jumps, less damage airborne, more slide. Good PvP. Won't carry PvE on its own. |
The Destiny 2 Nightstalker build remains the most reliable Hunter setup in endgame PvE. Gyrfalcon's Hauberk is the centerpiece. The loop: dodge to go invisible, exit invisibility to gain Volatile Rounds, kill a Volatile enemy to proc Stylish Executioner, go invisible again, repeat until the encounter ends or your teammates die of boredom watching you.
|
Category |
Recommendation |
Notes |
|
Content Focus |
Void Hunter |
PvE, GM Nightfalls, Pantheon, Raids |
|
Exotic Armor |
Gyrfalcon's Hauberk (Chest) |
Alternative: Omnioculus for maximum survivability |
|
Super |
Moebius Quiver |
Strong single-target damage and debuff utility |
|
Melee |
Smoke Bomb |
Alternative: Phantom Surge for faster Void Overshield generation |
|
Grenade |
Vortex Grenade |
Excellent area denial and crowd control |
|
Class Ability |
Marksman's Dodge |
Cooldown tied to Mobility; generates melee energy |
|
Aspects |
Stylish Executioner + Vanishing Step |
Enables frequent invisibility and Void debuff synergy |
|
Fragments |
Echo of Starvation |
Grants Devour on Orb or Void Breach pickup |
|
Echo of Persistence |
Extends duration of Void buffs |
|
|
Echo of Remnants |
Increases duration of lingering grenade effects |
|
|
Echo of Obscurity |
Grants invisibility on finisher kills |
|
|
Weapons |
Void weapon with Repulsor Brace |
Recommended options: Graviton Lance, Collective Obligation, The Manticore |
|
Stat Priority #1 |
Mobility |
100 |
|
Stat Priority #2 |
Resilience |
100 |
|
Stat Priority #3 |
Strength |
90+ |
|
Stat Priority #4 |
Discipline |
70 |
|
Stat Priority #5 |
Recovery |
50+ |
In raids, many optimal teams run Tractor Cannon and prefer a higher-damage Super like Golden Gun over Tether. Know your role before locking Nightstalker in a coordinated fireteam. Your teammates will tell you: repeatedly.
Crackshot is the new Aspect Gunslingers needed. Activate your class ability to mark three targets and fire scorching shots at each. Land all three and cure yourself. Pair with Caliban's Hand for a scorch-ignition melee loop, or with Wormhusk Crown if you want to survive long enough to press the button a second time. The Destiny 2 Solar Hunter build is no longer just a DPS check: it's a sustained pressure machine in the Monument of Triumph sandbox.
Blade Barrage knives now scorch on detonation. The super has quietly graduated from "decent add clear" to "everything in this room is on fire." Crackshot's synergy with Sixth Coyote in PvP means two full marking windows per engagement. Your opponents will not appreciate this.
|
Category |
Recommendation |
Notes |
|
Content Focus |
Solar Hunter |
PvE, PvP General Content, Legend/Master Activities |
|
Exotic Armor |
Caliban's Hand |
Alternative: Wormhusk Crown for greater survivability |
|
Super |
Golden Gun: Marksman |
Precision-focused option. Alternative: Blade Barrage for add clear (Scorch detonations buffed) |
|
Melee |
Proximity Explosive Knife |
Radius increased by 1m and damage increased by 11% after the update |
|
Grenade |
Tripmine Grenade |
Alternative: Incendiary Grenade for additional Scorch stacks |
|
Class Ability |
Acrobat's Dodge |
Can now be activated mid-air, making it significantly more versatile |
|
Aspects |
Crackshot + Knock 'Em Down |
Recommended Aspect combination |
|
Fragments |
Ember of Torches |
Radiant on powered melee hits |
|
Ember of Empyrean |
Extends Restoration and Radiant durations |
|
|
Ember of Solace |
Increases duration of Solar buffs |
|
|
Ember of Ashes |
Applies more Scorch stacks |
|
|
Weapons |
Precision Primary + High-Damage Heavy |
Recommended heavies: Cataclysmic, Xenophage, or an Auto-Loading Rocket Launcher |
|
Stat Priority #1 |
Resilience |
100 |
|
Stat Priority #2 |
Mobility |
100 |
|
Stat Priority #3 |
Discipline |
80+ |
|
Stat Priority #4 |
Strength |
70 |
|
Stat Priority #5 |
Recovery |
50+ |
The Armor 3.0 system introduces set bonuses: pairing pieces from the same set unlocks passive perks. Four-piece bonuses dominate specialized endgame builds; two 2-piece combinations win in general content where flexibility matters more. The SRL armor set returned permanently with Monument of Triumph. The community had been requesting it since 2017. Bungie delivered it on the final patch. The set bonuses favor Mobility builds and stack well with Hunters running Crackshot. Appropriate timing, as always.
|
Set Bonus Config |
Best For |
Tradeoff |
|
4-Piece Same Set |
Specialized endgame (GM, Raid, Pantheon) |
Locks your Exotic options. Less flexibility. |
|
Two 2-Piece Sets |
General content, flexible builds |
Weaker bonus than 4-piece in optimized runs. |
|
SRL Set |
Mobility-heavy Crackshot or Void Hunter |
Only recently available: roll quality varies. |
Stat caps changed with this update. The previous single-stat abuse builds that ignored all other stats are gone: 125% is the new max multiplier. Strong loops still function. Min-maxing into one stat at the expense of all others no longer works. Build more like a functional adult.
The Destiny 2 Stasis Hunter build received its best update in years. The new Shatter Shard economy changes how Frost Armor works: Stasis or Kinetic weapon kills shatter enemies while Frost Armor is active, and taking damage now grants class ability energy. With FR0ST-EE5, sprinting generates Frost Armor passively. The loop is: sprint, gain Frost Armor, shoot things, they shatter, you get class ability energy, you dodge, repeat. The Shatter Grenade sticks to enemies and bounces shrapnel: instant shatters on frozen targets. Stasis builds that generate Frost Armor consistently will feel noticeably faster than anything they ran before this patch.
To unlock Stasis: complete the Beyond Light campaign on Europa. It is available to all players at no cost. There is no excuse.
Pantheon 2.0 is now permanent. It is a raid boss gauntlet with escalating power handicaps: +5 at Atraks scaling to +20 at Nezarec. The Shot Caller modifier rewards precision: landing multiple precision hits boosts damage. Precision builds are not optional in Pantheon. Each activity uses a weekly Surge element: if your build fights the Surge, wait for reset.
The full gauntlet unlocks the first Saturday after June 9. Weekly rotators begin the Tuesday following launch. Bungie structured this so you cannot complete everything on day one: a final reminder that pacing yourself is not actually in the studio's interest.
|
Content |
Best Build |
Exotic |
Priority Stat |
|
GM Nightfalls |
Void Nightstalker |
Omnioculus |
Mobility + Resilience 100 |
|
Raids (DPS check) |
Solar Gunslinger |
Star-Eater Scales |
Resilience 100, then Recovery |
|
Pantheon 2.0 |
Match weekly Surge element |
Varies (see above) |
Precision + Surge matching |
|
Crucible (PvP) |
Solar Crackshot + Sixth Coyote |
Sixth Coyote |
Mobility 100, Resilience 100 |
|
General PvE |
Void Gyrfalcon loop |
Gyrfalcon's Hauberk |
Mobility, Strength |
|
Stasis content |
Stasis Shatter Shard |
FR0ST-EE5 |
Recovery + Discipline |
Star-Eater Scales for Super uptime in PvE. Gyrfalcon's Hauberk for Void content. Omnioculus for Grandmaster survival. Pick based on activity, not preference.
Yes. Phantom Surge accelerates the Gyrfalcon loop. Invisibility is still strong. Moebius Quiver crossbow buff was cut 50%, so adjust your Super expectations accordingly.
Marks three targets on dodge, fires scorching shots at each. Land all three and cure yourself. Pairs with Caliban's Hand or Sixth Coyote depending on content type.
Four-piece wins in specialized endgame builds. Two 2-piece combinations win in flexible general content. Match your build's actual needs, not your completionist instinct.
No. Update 9.7.0 is the final live-service patch. Hotfixes may tweak numbers. No new content is planned. This is the sandbox you keep forever.