
Takeoff drops you into a Pacific launch site from the Apocalypse DLC. Full BO2 guide covers layout, loadout picks, and rocket launch survival tips.

Takeoff is a multiplayer map for Call of Duty Black Ops 2, released in the Apocalypse DLC pack, and it is a remake of the original Black Ops map Stadium. The black ops 2 takeoff map drops two teams on a marooned Pacific launch site owned by the fictional space tourism company InterGalactic, so expect tight corridors that open into wide killzones without warning.
The layout revolves around a circular fountain topped by a rotating Earth and Moon sculpture, and every named zone on the map, Administration, Aurora Lounge, Health Center, Garage, Visitor's Center, and the Launch Center, sits around that fountain like moths around a very expensive lamp. A takeoff bo2 guide without mentioning the rocket at match end is useless: the ship launches, the screen shakes, smoke fills the arena, and anyone still standing in the open gets a free lesson in irony.
| Zone | Character | Danger Level |
|---|---|---|
| Administration | Tight interior corridors | High, close range only |
| Aurora Lounge | Room with a moving ceiling and fake stars | Medium |
| Health Center | Multi-door chokepoint | High |
| Garage | Open flanking route | Medium |
| Visitor's Center | Central hub near the fountain | Very high |
| Launch Center | Long sightlines, rocket view | Medium, watch the launch |
Anyone still treating this as a black ops 2 apocalypse curiosity rather than a real map rotation entry is going to get farmed. The stadium map remake angle matters here too, since anyone who suffered through the original will recognize the bones of the layout under the new space paint job, corridors funnel into a center point and there is nowhere comfortable to hide for long.
Standing in the open when the rocket ignites at the end of the match will shake your screen and blind you at the worst possible moment, so treat the launch sequence like a countdown to your own death, because on this map it usually is.
This is a takeoff multiplayer map built for close and mid range fighting, so a sprawling loadout guide is wasted breath. Pick something fast handling and forget the cross-map fantasies.
A proper takeoff weapon loadout skips sniper rifles entirely. The Launch Center offers a few longer lines of sight, but the map punishes stillness far more than it rewards patience, so treat any long sightline as a trap someone else set for you.
Takeoff rewards constant movement and punishes anyone who treats it like a sniper map from the original Modern Warfare era. Treat every open doorway as a threat and every quiet room as a setup, because on a map this size, quiet never means safe.
The map was previewed alongside Pod, Frost, and Dig as part of the same black ops 2 map pack, and Treyarch built it specifically as a callback for players who missed Stadium from the First Strike era. There is no Zombies content tied directly to Takeoff, since that DLC's zombie map was Origins, so anyone hunting for easter eggs here is wasting their time. It exists purely for multiplayer, and it plays like it knows that.
If you are hunting for takeoff camping spots, good luck holding one, since the layout was built with enough flank routes that any fixed position gets punished within a minute or two. Consider that a feature, not a flaw.
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Takeoff drops you into a Pacific launch site from the Apocalypse DLC. Full BO2 guide covers layout, loadout picks, and rocket launch survival tips.

Takeoff drops you into a Pacific launch site from the Apocalypse DLC. Full BO2 guide covers layout, loadout picks, and rocket launch survival tips.

Takeoff shipped in the Apocalypse DLC pack alongside Origins, Pod, Frost, and Dig for multiplayer only.
Yes, it remakes Stadium from the original Black Ops First Strike DLC, reskinned as a space launch site.
A circular fountain with a rotating Earth and Moon sculpture, surrounded by all the map's main zones.
SMGs and shotguns dominate due to tight corridors, while sniper rifles struggle against constant close range engagements.
No, Takeoff is multiplayer only, the Apocalypse DLC's Zombies map was Origins, not Takeoff.


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