Arc Raiders Expedition 4 Wipe Guide: July 7-21, 2026
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Adam HayesAdam Hayes

Arc Raiders Expedition 4 Wipe Guide: July 7-21, 2026

3 min read07 July 202646

Arc Raiders Expedition 4 Wipe Guide: July 7-21, 2026

The Arc Raiders Expedition 4 departure window opens July 7, 2026 at 1pm CEST / 11am UTC / 4am PT, and slams shut July 21, 2026 at 10am CEST / 8am UTC / 1am PT. Fourteen days to decide whether six weeks of hoarding scrap was a lifestyle or a mistake. Embark calls this progress. You'll call it Tuesday.

The Schedule, So You Stop Asking In Discord

Event

Date / Time

Window opens

July 7, 2026 — 1pm CEST / 11am UTC / 4am PT

Sign-up deadline behavior

"Last call" available if you miss the opening rush

Automatic departure

July 21, 2026 — 10am CEST / 8am UTC / 1am PT

Duration

14 days, longer than any of your relationships this year

This is the Arc Raiders wipe 2026 cycle everyone pretended to be excited about. Completing your Caravan does not count as signing up. You still have to manually enroll during the window, because Embark trusts you about as much as you trust your squadmate with the last med kit.

What Actually Gets Deleted

Level, skills, and inventory: gone, evaporated, sold to the void. Cosmetics, achievements, Trophy Display Project, Raider Deck progress, map regions, leaderboard position, Trials, Codex entries, and Raider Tokens survive, because someone at Embark still has a heart, allegedly.

Caravan Stages: Your Second Job

Five stages, roughly 476 individual items in total, and a Stage 5 that exists purely to humble you: 750,000 Coins worth of supplies sold, broken across Combat Items, Survival Items, Provisions, and Materials. Sell the wrong category and the counter doesn't move. That's not a bug, that's Arc Raiders Caravan stages design philosophy.

  • Stage 1-3: Metal Parts, Chemicals, ARC Alloy — the loot you already trip over on every run.
  • Stage 4: Difficulty spikes, your patience does not.
  • Stage 5: Pure Coin sink. 750,000 Coins, categorized, no shortcuts.

Progress across stages carries between cycles since patch 1.13.0, so half-finished Stage 2 grief from last wipe isn't wasted, just delayed suffering.

Arc Raiders Expedition 4 Wipe Guide: July 7-21, 2026
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The Damage Challenge: Skill Points Are Dead, Long Live Blueprints

For the first time, Expedition 4 drops Arc Raiders stash value as the reward metric entirely for veterans on their fourth trip. Instead you're graded on damage dealt to human enemies and ARC threats during the window. 100,000 damage is roughly equivalent to obliterating 20 Bastions. Embark's own internal testing found 8,000-10,000 damage achievable in a single very good round, which means your average round will get you somewhere between "participation trophy" and "nothing."

Reward Type

Nature

Notes

Blueprints

Temporary

No duplicates per Challenge, wiped again on your next Expedition unless vaulted

Raider Tokens

Permanent

150 per completed departure objective, survives forever

Zenith Outfit

Permanent

First step unlocked, because the Patchwork Outfit was apparently finished

Stash space

Permanent

+12 (48 total on 4th), caps at 60 after Expedition 5

The Arc Raiders Expedition rewards structure has been rewritten so many times it should have its own patch notes archive. This cycle's version: hit damage thresholds, earn Arc Raiders Blueprints, hope they're useful before you lose them again.

Raider Tokens and the Blueprint Catch

The permanent Arc Raiders Raider Tokens stack forever, which is the one mercy in this whole cycle. The Blueprints don't get the same treatment — they reset with your next departure unless you stash up to five in the Expedition Vault. First vault slot is free, every tier after costs 200,000 Coins, because generosity has limits and Embark found them fast.

Skill Points, Buffs, and the Boring Math

Skill points from Expeditions still cap at 15 overall, and catch-up for missed points from earlier cycles remains tied to stash value for anyone below the cap. Consecutive-departure buffs — XP, Scrappy materials, repair value — stack up to three levels and reset completely if you skip one window. Skip Expedition 4 and watch three cycles of buffs vanish like your weekend.

Skip It or Send It

The wipe remains optional. If your third Expedition run was strong, sit this one out and keep your current Raider intact. If it wasn't, the Arc Raiders Expedition window is your one shot at a clean slate with slightly better stash space and a coat you'll wear exactly twice.

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Arc Raiders Expedition 4 Wipe Guide: July 7-21, 2026 FAQ

When does Arc Raiders Expedition 4 open?

July 7, 2026 at 1pm CEST, 11am UTC, or 4am PT — pick whichever ruins your sleep schedule least.

When does Expedition 4 close?

July 21, 2026, 10am CEST. Automatic departure. Sign up or get left behind, permanently.

Do I still get Skill Points from this Expedition?

No. Fourth-timers earn Blueprints and Raider Tokens instead, via the new damage challenge.

What happens to my stash if I don't sign up?

Nothing. Skipping keeps your current Raider, but resets your consecutive buff streak entirely.

Can I keep any items across the wipe?

Yes, up to five via the Expedition Vault. First slot free, extra tiers cost 200,000 Coins each.

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