ARC Raiders: Destroy Multiple ARC Enemies with a Wolfpack

15 June, 2026

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ARC Raiders: Destroy Multiple ARC Enemies with a Wolfpack

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ARC Raiders: Destroy Multiple ARC Enemies with a Wolfpack

The Wolfpack grenade is an Epic-tier expendable in ARC Raiders. Throw it, and after a short delay it splits into 12 homing missiles that autonomously lock onto nearby ARC machines and detonate on impact. Each missile deals 166 explosive damage. Combined, that is enough to ruin a Rocketeer's day without needing to aim at anything.

It is the closest thing to a legitimate "I win" button the game offers: assuming you do not throw it under a tree branch like an idiot. The missiles track ARC exclusively, so collateral damage to yourself is your own fault, not the grenade's.

How to Get the Blueprint

No blueprint, no crafting. That is the deal. The Wolfpack blueprint location is not fixed: it is RNG-gated, which means you will be looting drawers in residential zones until the game decides you deserve it.

The most reliable method is to run Night Raid map conditions. The blueprint is a Night Raid exclusive and simply does not appear in the loot table during standard Day Raids. Electromagnetic Storm works for other blueprints; not this one.

Best Farming Spots

  • Dam Battlegrounds: Ruby Residences and Pale Apartments (northwest). Kitchen drawers, cabinets, lockers.
  • Dam Battlegrounds: Power Generation Complex, Generator Hall. Breach the metal crates and electrical panels.
  • Buried City: Plaza Rosa Pharmacy residential area. More foot traffic from other raiders, so weigh that risk.
  • Blue Gate: Reinforced Reception underground area. Less popular, which is a feature, not a bug.

Bring Keycards. High-level loot hides behind locked doors. Showing up without them is optimism that the game will punish.

Crafting Requirements

Once you have the blueprint, you unlock the ARC Raiders crafting materials recipe at Speranza. You cannot craft this anywhere in the field. You need Explosives Station Level 3 at the workshop: so sort out your tech tree first.

Material

Quantity

Where to Find

Explosive Compound

3

Industrial loot containers: Power Generation Complex, Research & Administration, Spaceport Warehouse Shipping

ARC Motion Core

2

Dropped from destroyed ARC machines, especially medium-tier units

Explosive Compound is the bottleneck. It is not rare in absolute terms, but it is heavy, contested, and you need three of them. Budget your runs accordingly.

How to Use It Without Embarrassing Yourself

The Wolfpack homing missiles ARC Raiders mechanic is straightforward: hold to aim, release to throw. The missiles self-direct. However, there are ways to ruin it entirely.

Throw It Correctly

  • Into open air or upward when multiple targets are clustered: the missiles spread across up to three ARC units.
  • At the target's feet when you need all 12 missiles on a single heavy unit like a Rocketeer or Bastion.
  • From elevation: rooftop throws give the missiles a clean acquisition arc.

Never Throw It Here

  • Indoors with a low ceiling. Missiles hit the ceiling, explode on nothing, you feel nothing.
  • Under tree canopies. Branches count as obstacles.
  • At a Rocketeer that has friends nearby unless you actually want missiles to split.

The grenade can fly to unexpected locations on release. If it lands somewhere unintended, it may aggro enemies you were not ready for. Not a design flaw: just a consequence of throwing explosives carelessly.

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Which ARC Enemies to Use It On

The Wolfpack is classified under ARC Raiders enemy weaknesses research as "broadly applicable to anything with armor." That said, some targets justify the cost more than others.

Enemy

Wolfpack Efficiency

Notes

Rocketeer

High

One Wolfpack usually handles it. Confirm it is alone first.

Bastion

High

Wait for the blue shield to drop, then throw.

Bombardier

High

Free kill from elevation: it cannot reach you.

Leaper

High

Kite it, throw from distance.

Matriarch

Medium

Use alongside a Hullcracker. Shield must be down first.

Pop / Wasp / Snitch

Wasteful

Save it. A pistol is sufficient. You are burning resources.

Wolfpack in Weekly Trials

For the ARC Raiders weekly trials guide relevance: two Wolfpack grenades thrown at two Rocketeers during any 2x event will push you close to or past the 4,000-point threshold by themselves. Rocketeers are rare but efficient. Treat each one as a priority target rather than an obstacle.

For the Damage Flying ARC Enemies trial, the Snitch is your opener: aggro it, let it activate its alarm to spawn a Hornet and two Wasps, then clean up with a Wolfpack. Free score multiplication without additional legwork.

Destroyed Bastions and Bombardiers respawn in 5–7 minutes. Use that window to restock, position, and question why you are spending your free time farming machine enemies in a post-apocalyptic wasteland. Then do it again.

Loadout Context

The best loadout ARC Raiders for Wolfpack-centric runs typically pairs it with a Hullcracker or Jupiter as the primary weapon. The Hullcracker handles heavy armor at range; the Wolfpack clears multi-target encounters or finishes elites. Do not bring it as your only option: you will run out before the raid ends.

Carry a Safe Pocket to protect blueprints on death. Losing a Wolfpack blueprint to a bad extraction is a motivation-destroying experience that the game does not apologize for.

Common Mistakes

Under the ARC Raiders tips and tricks category, Wolfpack misuse is more common than it should be for a grenade with a one-line instruction set.

  • Using it on Pop ARCs. Stop. It is like using a sledgehammer on a paper cup.
  • Throwing it during Matriarch's blue-shield phase. Damage is blocked. Missiles wasted.
  • Hoarding it for a "perfect moment" that never comes. Use it when it is efficient. The crafting loop exists.
  • Farming the blueprint during Day Raids. The blueprint does not spawn. You are wasting time.
  • Not bringing Keycards on a blueprint farming run. Self-explanatory.

Summary

The how to destroy multiple ARC enemies question has one clean answer: Wolfpack, open space, multiple medium-to-large targets, not under a ceiling. Everything else is logistics.

Get the blueprint during Night Raid. Farm Explosive Compound from industrial containers. Craft at Explosives Station 3. Throw it at things that deserve it. Extract with the loot. Repeat until the ARC Raiders best grenade argument in your group chat ends, which it will not, because someone will insist the Seeker is just as good. It is not.

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ARC Raiders: Destroy Multiple ARC Enemies with a Wolfpack FAQ

Does the Wolfpack work on flying ARC enemies?

Yes. Missiles track all ARC unit types: ground, flying, armored. Height is not a barrier.

Can I find the Wolfpack blueprint during a Day Raid?

No. It is Night Raid exclusive. The blueprint does not exist in the day loot table. Stop trying.

How many missiles does one Wolfpack split into?

Twelve. They home in on up to three nearby ARC targets and deal 166 explosive damage per impact.

What is the fastest way to farm Explosive Compound for crafting?

Industrial containers at Power Generation Complex or Research & Administration on Dam Battlegrounds. Run both in one raid.