13 November, 2025

Season 27 walks in like a drunk balance dev with a checklist and a grin. Old comfort guns feel strange. New heroes jump out of floor loot, loud and shiny. Somewhere inside this Apex Legends Season 27 Weapon Tier List sits the thin line between free RP and fast box screen. You drop from the ship, land on a gun, and one question hits the brain – did you grab a carry tool or pure troll metal in your hands?
Tier list waits in calm silence, ready to tell you which pick ruins the lobby first.
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Season 27 completely shifted the Apex Legends meta and changed how weapons in Apex Legends work in close range fights, mid range combat, and ranked play. The new perk system, perk upgrades, recoil tweaks, and damage edits changed the full Apex Legends weapons tier list.
Several guns moved to s tier, a tier, or dropped to d tier weapons. These updates shape team coordination, team utility, and the right weapons to use in competitive play and battle royale. Below are the direct changes to weapons.

Apex Legends season 27 shifted the Apex Legends meta and changed weapon power in close range fights, mid range combat, ranked play, competitive play and battle royale. This tier list shows strong picks and weak picks in the current meta with simple facts about raw damage, recoil, fire speed and real season changes.
| Weapon | Tier | Why |
|---|---|---|
| Kraber | S | Highest damage rifle, head hits give instant knock, best sniper |
| Sentinel | S | Charged shots hit extremely hard, strong long and close range |
| CAR SMG | S | Care package gun with disruptor and hammerpoint modes, shields melt fast |
| Alternator | S | Double tap hop-up, stronger base damage, top SMG this season |
| Triple Take | A | Faster hipfire, strong long and close range, stable shots |
| R301 | A | Low recoil, stable beams, top assault rifle for ranked play |
| Peacekeeper | A | Strong shotgun hit per shot, good early and mid game |
| RE-45 | A | Recoil buff and purple mag, strong in tight spaces |
| R99 | A | Fast fire speed, strong close range pressure |
| Nemesis | B | Good mid range once charged, smooth auto-like fire |
| Havoc | B | Fast kill speed with turbocharger, easier recoil than Devotion |
| Wingman | B | High hit power, needs good aim, new laser and graffiti mod |
| Volt SMG | B | Bigger projectile size, easy hits in close range |
| G7 Scout | B | Strong long range, solid mid range in competitive play |
| Flatline | B | Strong damage, harder recoil pattern than R301 |
| Mastiff | C | Flat spread, needs three hits for knock, solid peak shots |
| P2020 | C | Small damage, big mag helps early fights |
| Bocek | C | Explosive arrow charge, strong mid–long range |
| 30-30 Repeater | C | Lower head hits, weaker than G7 and Triple Take |
| Devotion | C | Strong with turbocharger, weak base form and heavy recoil |
| Spitfire | C | Big mag, weak close range pressure |
| L-Star | C | Weak in energy class, outclassed by Volt and RE-45 |
| Longbow | C | Lost skull piercer, slow bullet speed and heavy drop |
| Hemlock | D | Burst rifle with high risk, weak when bursts miss |
| Mozambique (single) | D | Stable feel, small range, low damage |
| EVA-8 | F | Weak shotgun this season, needs point-blank range |
| Charge Rifle | F | Full charge needed, small damage, slow tracking |
| Prowler | F | Burst delay, high skill demand, weak when bursts fail |
| Rampage | F | Needs thermite, weak close range, reverse hipfire removed |
| Mozambique (dual) | F | Weak hits, small accuracy, weak after hammerpoint removal |

Apex Legends season 27 shifted the game and pushed four guns into s tier weapons based on raw damage output, long range power, close range control, and stable results in ranked endgames. These weapons feel exceptionally strong in the current meta and stay strong even after several nerfs that drastically reduced the strength of c tier weapons and d tier weapons.
| Weapon | Tier |
|---|---|
| Kraber | S |
| Sentinel | S |
| CAR SMG | S |
| Alternator | S |
They work in early stages, mid game, and final zones, because they break sightlines, win duels fast, and pressure enemies before incoming ordnance. Each gun here is a powerful tool with almost no weakness, giving most players the best guns for battle royale and ranked play.

Apex Legends season 27 placed these guns into a tier weapons because they give stable damage, solid accuracy, and clear results in mid and long fights. They stay strong after previous nerfs across marksman guns and still compete with best weapons in close pressure and area denial. These guns help players with low or high skill ceiling stay safe while moving with high ground control, supporting zone control, and pushing fights without needing the raw power of best weapon groups like s tier.
They fit well with aggressive legends such as mad maggie with riot drill or even best legends with strong defensive utility, tactical missiles, black hole effects, gravity boots perks, and evo level scaling. Apex Legends nemesis also sits here because alter remains a strong tool for long fights and pairs well with teammate banners recovery plays.

Apex Legends season 27 placed these guns into b tier because they give stable firepower but still stay weaker than a tier weapons after weapon buffs across the game. They work well in close and mid fights due to high fire rate and simple control, but they fall behind the strongest picks when pressure becomes high. These guns feel good for players without strong aim and still help in hectic fights where movement looks like a wrecking ball push. They also work fine for legends with weak tools, even equal to the weakest support legend who needs basic damage for zone control and simple fights.
| Weapon | Tier |
|---|---|
| Havoc | B |
| Wingman | B |
| Volt | B |
| G7 Scout | B |
| Flatline | B |

Apex Legends season 27 pushed these guns into c tier because they feel usable but give low pressure in close fights and slow results in long duels. They work only as early pickups and fall behind b tier guns after longer trades.
| Weapon | Tier |
|---|---|
| Mastiff | C |
| P2020 | C |
| Bow | C |
| 30-30 Repeater | C |
| Devotion | C |
| Spitfire | C |
| Nemesis | C |
These weapons also suffer from slow recovery, low impact in area denial, and weak value after weapon buffs that helped stronger guns climb the meta. They fit simple fights where players only need basic shots and do not need high fire rate or strong burst power.

Apex Legends season 27 placed these guns into d tier because they give low impact in long trades, low safety in close fights, and slow buildup in real combat. These weapons need strong accuracy, and missed shots create fast punish. They also drop value after weapon buffs on stronger guns in higher tiers. These guns feel usable only in short moments before a stable pick appears.
| Weapon | Tier |
|---|---|
| Hemlock | D |
| L-STAR | D |
| Longbow | D |

Apex Legends weapons tier list places these guns in f tier because they give the weakest damage, slow pressure, and low safety in real fights. These weapons only work as quick pickups at the start, before a stronger gun appears. They lose trades against shotguns, SMGs, pistols, and all higher tiers. They give slow results even with perfect aim and fall behind because of low range value and low combat payoff in season 27.
| Weapon | Tier |
|---|---|
| EVA-8 | F |
| Charge Rifle | F |

Season 27 changed the Apex Legends weapons tier list in full. Recoil edits, perk upgrades, damage shifts, and new hop-ups created a new meta where strong guns stand out fast and weak guns lose trades in close or long range. Shotguns, SMGs, rifles, and marksman guns now show clear gaps in raw power and real combat value.
The top guns stay stable in all zones, because they give fast hits, clean accuracy, and strong pressure in real fights. Mid guns work fine in basic duels, but they fall when fights turn fast. Low guns only help in early loot moments and lose impact after the first swap. This clear split guides simple weapon choices for ranked play and battle royale.
Apex Legends Season 27 changed recoil, perks, damage, bullet speed, head hits, and hipfire. These edits changed close fights, long trades, ranked loadouts, and shaped the full weapon tier list.
Apex Legends Season 27 changed shotgun power, SMG pressure, and burst delays. These edits changed how players push inside rooms, take fast trades, and finish fights without long tracking.
Apex Legends perks change recoil, charge time, ammo value, and fire rate. These upgrades shape weapon flow in ranked play, battle royale drops, and simple duels across all zones.
Apex Legends Season 27 reduced top shotgun hits, slowed choke charge, and lowered raw power. This created weak results in mid fights and forced players to swap fast to other guns.
Apex Legends SMGs gained stronger hipfire, clean recoil, and easy projectile hits. These buffs give strong room control, strong shield pressure, and safe pushes in tight areas of all maps.
Apex Legends placed Kraber, Sentinel, CAR SMG, and Alternator in s tier. These guns give strong hits, safe pressure, long reach, and stable value in early, mid, and late zones.
Apex Legends rifles lost head hits, projectile size, and long-range comfort. These edits created lower pressure, slow trades, and weak value against faster guns in real fights.
Apex Legends marksman guns lost projectile speed, projectile size, and headshot power. These nerfs removed long lane safety and reduced real impact in ranked pushes and open-field trades.
Apex Legends SMG hipfire gained strong laser control from new gold sights. This helps in tight rooms, hallways, and early drops where fast bullets win trades on simple targets.
Apex Legends removed hammerpoint, changed dual mode, and added graffiti hop-up. These edits changed close fights, reduced burst hits, and made Mozambique a tool only for simple early picks.
Apex Legends Charge Rifle needs full charge, gives low hits, and tracks slow. These issues remove long lane control and make the gun a weak option in all real fights.
Apex Legends s tier guns give strong hits, clean accuracy, and stable pressure. They win duels fast, hold long lines, clear rooms, and stay strong without heavy perk support.