
Voidfeather Dragonhawk: A Completely Normal Amount of Effort for a Pixel Bird
Phase 2 of TBC Classic Anniversary is near. Get your attunements, resistance gear, and gold ready before it's too late and the AH punishes you for it.

Phase 2 of TBC Classic Anniversary is arriving around the end of April, and yes, it will arrive whether you are ready or not. The raids waiting for you, Serpentshrine Cavern and Tempest Keep: The Eye, are not your cozy Phase 1 heroic spam circuit. They are 25-man raids designed to punish guilds who did not prepare. The accelerated anniversary timeline means you have drastically less time than TBC veterans ever did. If you are still "thinking about starting" the attunements, you are already behind. This guide covers everything: attunements, resistance gear, gold investments, and the new reputations.
Attunements in TBC Classic Anniversary are account-bound. Do them on your main once, and every alt you have walks in automatically. There is genuinely no reason not to start today, other than the one currently staring at you from the mirror.
The single largest gate between you and Phase 2 content is the attunement system. Both raids require their own distinct chains. They are long, they are not optional, and they have been publicly documented for nearly two decades. The only excuse for not completing them before launch is a personal one.
Getting into Serpentshrine Cavern requires completing the quest The Cudgel of Kar'desh. The questgiver is Skar'this the Heretic, a prisoner you will find caged inside Heroic Slave Pens immediately after the first boss. He is hard to miss, being in a cage and actively begging for your help, which, for the record, is more effort than most raid members put in.
Every single one of your 25 raid members needs to do this independently. Start coordinating now. "We'll do it the week before Phase 2 opens" is what a guild on the verge of disbanding says.
The attunement for Tempest Keep: The Eye is considerably more involved. It begins with a quest chain called The Hand of Gul'dan, which flows into the notoriously lengthy Cipher of Damnation chain in Shadowmoon Valley. After completing the Cipher of Damnation, Khadgar in Shattrath City will offer you the Tempest Key chain, which consists of the four Trials of the Naaru. Each trial is a specific dungeon or raid objective, and all four must be completed before you can enter The Eye. They are as follows:
|
Trial |
Location |
Objective |
Difficulty |
|
Trial of the Naaru: Magtheridon |
Magtheridon's Lair |
Kill Magtheridon |
Raid |
|
Heroic Arcatraz |
Protect Millhouse Manastorm through the Harbinger Skyriss encounter |
Heroic |
|
|
Trial of the Naaru: Speed |
Heroic Shattered Halls |
Complete a timed run before the executioner kills all prisoners |
Heroic |
|
Trial of the Naaru: Strength |
Heroic Steam Vault & Heroic Shadow Labs |
Kill the final boss of each dungeon and loot their quest items |
Heroic |
Upon completing all four trials, Khadgar rewards you with the Tempest Key, granting access to The Eye. You also receive a title, which is the only reward the game gives you for spending what amounts to several evenings of your finite life on this planet completing quest chains. Cherish it.
The SSC and Tempest Keep attunement chains share several dungeon objectives and can be worked on simultaneously. Running them in parallel is not clever optimization; it is the bare minimum of competent scheduling. Both chains. At the same time. Right now.
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Phase 2 bosses require specific elemental resistance sets on your tanks. This is not a suggestion from someone who enjoys theorycrafting. This is a hard mechanical requirement. Without the correct resistance sets, your tanks will be killed by amounts of elemental damage that make armor and defense stats completely irrelevant. The resistance cap in TBC for players against bosses is 365. Aim for as close to this as possible when fully buffed.
Hydross the Unstable is the first boss in Serpentshrine Cavern. He alternates between a Frost phase and a Nature phase, and he requires two dedicated tanks: one geared for Frost resistance and one geared for Nature resistance. His damage is almost entirely elemental, which means the substantial armor values on your tank's best plate gear are decorative objects during this fight.
The primary crafted sources for these sets come from Blacksmithing:
|
Set |
Resistance Type |
Materials Needed |
Recipe Source |
|
Iceguard Set (3 pieces) |
Frost |
Primal Water, Khorium Bars, Primal Fire |
Violet Eye reputation |
|
Wildguard Set (3 pieces) |
Nature |
Felsteel Bars, Primal Life, Primal Shadow |
Cenarion Expedition reputation |
The materials required for these sets, specifically Primal Water, Primal Life, and the various metal bars, are going to experience catastrophic price increases the moment Phase 2 drops. Every tank in every guild on every server will need these simultaneously. You have a choice: farm or purchase them now at reasonable prices, or buy them at launch prices while screaming internally. The math on this is straightforward.
Leotheras the Blind, also found in Serpentshrine Cavern, requires a Warlock tank for his Demon Form phase. That Warlock needs a substantial amount of Fire resistance gear to survive. Much of the best Fire resistance gear available heading into Phase 2 comes from the Badge of Justice vendor in Shattrath. This is why farming your daily heroic quest and clearing heroics for badges is not optional leisure activity; it is Phase 2 preparation. Stockpile the badges now while the pace is comfortable and the content does not actively punish you for showing up.
High Astromancer Solarian in Tempest Keep deals heavy raid-wide Arcane damage. A full dedicated resistance set is not required for every player, but pieces with Arcane resistance and high Stamina are recommended, especially for tanks. She will inform you of the inadequacy of your preparation personally and repeatedly until you correct it.

All of the preparation described above costs a significant amount of gold. Attunements, resistance sets, consumables, gems, enchants for new gear: none of it is free. If you arrive at Phase 2 launch with an empty wallet and a hopeful expression, you are about to have a very instructive economic experience.
In Phase 2, Druids receive their epic flight form through a dedicated quest chain. That chain requires turning in 10 Ancient Lichen and 10 Dreaming Glory. Every Druid in the game will require these simultaneously on launch day. Both herbs are currently cheap. Buy them in quantity now and sell them the first week of Phase 2 for multiples of what you paid. This is not speculation. This is a pattern that has played out every single time this content has launched, and it will play out again, and you will either profit from it or complain that you missed it.
Patterns for powerful crafted items drop from trash inside Serpentshrine Cavern and Tempest Keep. These items, such as the Belt of Blasting, are best-in-slot for multiple caster classes. The materials required to craft them, including Primal Fire, will spike aggressively at Phase 2 launch as every guilded caster simultaneously discovers they need fifteen of them. Farm or stockpile these now.
A new tier of gear means every raider needs their new items gemmed and enchanted. The demand for Large Prismatic Shards and Void Crystals will spike immediately after the first week of raids as hundreds of players simultaneously need enchants for their shiny new Tier 5 pieces. Stockpile these now while the market is merely expensive rather than offensive.
Phase 2 difficulty is a meaningful step above Phase 1. Flasks, elixirs, potions, and food are not optional in this tier of content. The price of every relevant herb and consumable will jump sharply the moment Phase 2 goes live. This happens every single time, without exception, and yet a surprising number of players buy their consumables on launch day and are genuinely surprised by the cost.
|
Category |
Buy/Farm Now |
Why |
|
Flasks & Elixirs |
Yes, aggressively |
Price doubles or triples on launch week. No exceptions. Ever. |
|
Food Buffs |
Yes |
Cheap now. Surprisingly expensive when suddenly everyone needs them for progression. |
|
Yes |
Dungeon-only herb. Required for high-end flasks. Supply is always constrained. |
|
|
Bottled Energies |
Yes, while cheap |
These only function inside Tempest Keep. Right now they are dirt cheap because nobody needs them. That will change on Phase 2 day one. |
The Bottled Energies point deserves emphasis. These items drop from trash inside the Tempest Keep five-man dungeons and are currently priced as though they are worthless, because right now they essentially are. Once The Eye is open and populated, demand will catch up to supply rapidly. Buy them now and thank yourself later, or don't, and buy them at triple the price while thanking someone else.

Two new factions unlock with Phase 2: the Sha'tari Skyguard and the Ogri'la. Both offer daily quests that produce a steady stream of gold and access to gear relevant for progression characters. Getting a head start on their introductory quest chains before the phase launches will position you ahead of every player who reads this guide and then does nothing about it, which will be many of them.
These quest lines require specific materials and substantial initial time investment. They are comparable in complexity to the raid attunement chains. Research the prerequisites now, gather what you can before launch, and arrive on Phase 2 day with the introductory quests already in progress rather than staring at the breadcrumbs for the first time.


Phase 2 of TBC Classic Anniversary is near. Get your attunements, resistance gear, and gold ready before it's too late and the AH punishes you for it.

Phase 2 of TBC Classic Anniversary is near. Get your attunements, resistance gear, and gold ready before it's too late and the AH punishes you for it.

Phase 2 of TBC Classic Anniversary is near. Get your attunements, resistance gear, and gold ready before it's too late and the AH punishes you for it.

Phase 2 of TBC Classic Anniversary is near. Get your attunements, resistance gear, and gold ready before it's too late and the AH punishes you for it.

Phase 2 of TBC Classic Anniversary is near. Get your attunements, resistance gear, and gold ready before it's too late and the AH punishes you for it.

Yes. Every raid member needs personal attunement. Unfinished chains mean you simply cannot enter either raid.
Hydross and Leotheras have hard elemental damage checks. Skipping resistance gear means your tanks die. No gear, no kill.
Launch week demand spikes prices dramatically. Buying now saves gold and secures supply before everyone else panics simultaneously.
Not mandatory, but their gear and daily gold income give a meaningful advantage during early progression weeks.
Multiple play sessions across several days minimum. Starting today is the only guarantee of finishing comfortably before launch.


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